+2006-08-20
+ * version 3.2.1 released
+
+2006-08-20
+ * fixed nasty bugs with handling error message file on Mac OS X systems
+
+2006-08-19
+ * general code cleanup (removing many annoying "#if 0" blocks etc.)
+
+2006-08-18
+ * fixed bug that caused broken tapes when manually appending to tapes
+ using the "pause before death" functionality, followed by recording
+ * added setup option to disable fading of screens for faster testing
+
+2006-08-16
+ * code cleanup of new fading functions
+
+2006-08-15
+ * changed behaviour after solved game -- do not immediately stop engine
+ * added some more smooth screen fadings (game start, hall of fame etc.)
+
+2006-08-14
+ * fixed bug with displaying pushed CE with value/score/delay anim_mode
+
+2006-08-12
+ * added configurable level preview position, tile size and dimensions
+ * added configurable game panel value positions (gems, time, score etc.)
+
+2006-08-10
+ * fixed small bug with time displayed incorrectly when collecting CEs
+
+2006-08-07
+ * fixed bug with bumpy scrolling with EM engine in double player mode
+
+2006-08-05
+ * added compatibility code to fix "Snake Bite" style levels that were
+ broken due to a bugfix regarding EL_SOKOBAN_FIELD_PLAYER in 3.2.0
+
2006-08-04
* fixed bug with scrollbars inside editor when using the Windows mouse
enhancement tool "True X-Mouse" (which injects key events to the event
queue to insert selected stuff into the Windows clipboard, which gets
confused with the "Insert" key for jumping to the last editor cascade
block in the element list)
+ * added Rocks'n'Diamonds icon for use as window icon to SDL version
+ * added key shortcut "Alt + Enter" to toggle fullscreen mode at any time
2006-08-01
* added selection of preferred fullscreen mode to setup / graphics menu