+2015-03-19
+ * fixed (swapped) editor zoom directions for '-' and '+' (keypad) keys
+
+2015-03-18
+ * added dynamically configurable graphics and layout of editor gadgets
+
+2015-03-11
+ * fixed (swapped) editor zoom directions for left and right mouse button
+
+2015-03-10
+ * added main menu backlink to level set selection screen
+
+2015-03-07
+ * added support for gadget-like pressable menu buttons on main screen
+
+2015-03-02
+ * added classic graphics, sounds and music to git repository
+ * added classic level sets to git repository
+ * added element description files to git repository
+ * changed mouse cursor on title screens not being always invisible
+ * added manually edited non-preset audio volume values to select list
+ (if sound, loops or music volume was manually edited in "setup.conf")
+
+2015-02-27
+ * fixed using "background.TOOLBOX", which was simply ignored before
+
+2015-02-23
+ * added key pad '-', '+' and '0' keys to zoom function in level editor
+ * changed editor key shortcut for undo/redo to 'u' and 'Shift-u'
+ * fixed using 'PageUp' and 'PageDown' keys for element list in editor
+
+2015-02-21
+ * added 1%, 2% and 5% to volume controls for sound and music settings
+
+2015-02-14
+ * fixed bug with editor border element not adjusted after resizing level
+ * changed unused playfield from "default" to "empty" after loading level
+ * increased number of undo/redo steps in level editor from 10 to 64
+
+2015-02-13
+ * added zoom functionality for playfield drawing area to level editor
+ (use left, right and middle mouse buttons on new "zoom" toolbox button
+ or use keys '-', '+' and '0' to zoom out, in or reset to default size)
+
+2015-02-11
+ * fixed bug not updating game panel values in visible warp forward mode
+
+2015-02-10
+ * changed position of CE/GE use/save template gadgets to be visually
+ separated from other CE/GE gadgets (to prevent accidental use)
+ * fixed bug in editor when using undo after rotating level repeatedly
+ * added 'redo' functionality to editor (by pressing 'undo' with right
+ mouse button or by using key shortcut "Shift-R")
+
+2015-02-04
+ * added configurability of editor control buttons (toolbox buttons)
+
+2015-02-03
+ * finished configurability of tape date and time display positions
+ * fixed bug with game buttons in tape area not properly redrawn
+ * fixed small graphical bug with default tape time display position
+ * added optionally configurable game frame counter to tape display
+
+2015-02-02
+ * fixed configurability of editor element palette (for columns != 4)
+
+2015-01-29
+ * improved configurability of tape date and time display positions
+ * added configurability of element properties button in editor
+ * added build dependency for auto-conf files
+
+2015-01-27
+ * added looking for editor element descriptions in level set directory
+ (for example, in file "<my-level-folder>/docs/elements/custom_1.txt")
+
2015-01-25
* moved "element properties" button in editor from toolbox to palette
* added "zoom level tile size" button in editor to toolbox (currently