+2005-01-03
+ * fixed some redraw bugs when using EM engine
+
+2005-01-02
+ * fixed bug with not converting RND levels which are set to use native
+ engine to native level structure when loading
+
+2005-01-01
+ * uploaded pre-release (test) version 3.2.0-0 binary and source code
+
+2005-01-01
+ * version number set to 3.2.0
+
+2004-12-30
+ * level data now reset to defaults after attempt to load invalid file
+
+2004-11-13
+ * added use of "editorsetup.conf" for different level sets
+
+2004-10-26
+ * added auto-detection for various types of Emerald Mine level files
+
+2004-10-17
+ * fixed bug with scrollbars getting too small when list is very large
+
+2004-10-09
+ * fixed bug with 3+3 (cross) sized explosion not making explosion sound
+
+2004-10-04
+ * added most level editor configuration gadgets for new EMC elements
+
2004-10-01
* added more element and graphic definitions for new EMC elements