+2010-02-19
+ * started integrating snapshot functionality into Supaplex game engine
+
+2010-02-16
+ * fixed bug in native Supaplex engine that broke several demo solutions
+ * fixed bug with re-initializing already existing elements in function
+ RelocatePlayer() in src/game.c (causing problems with Sokoban fields
+ counted a second time, making the currently playing level unsolvable)
+ * done integrating R'n'D graphics engine into file "SnikSnaks.c"
+ * done integrating R'n'D graphics engine into file "Electrons.c"
+ * done integrating R'n'D graphics engine into file "Zonk.c"
+
+2010-02-14
+ * done integrating R'n'D graphics engine into file "Murphy.c"
+ * done integrating R'n'D graphics engine into file "BugsTerminals.c"
+
2010-02-07
* started integrating R'n'D graphics engine into Supaplex game engine