+2006-11-25
+ * fixed infinite loop / crash bug when killing the player while having
+ a CE with the setting "kill player X when explosion of <player X>"
+
+2006-11-21
+ * fixed nasty bug with initialization only done for the first player
+
+2006-11-19
+ * small change to handle loading empty element/content list micro chunks
+
+2006-11-03
+ * uploaded pre-release (test) version 3.2.3-0 binary and source code
+
2006-11-01
* some optimizations on startup speed by reducing initial text output