+2003-11-14
+ * fixed a very nasty bug in dragon turning code in TurnRoundExt()
+ (that only showed up on Linux, but not on Windows systems)
+
+2003-11-13
+ * fixed turning movement of butterflies and fireflies (no frame reset)
+ * enhanced sniksnak turning movement (two steps instead of only one)
+
+2003-11-10
+ * Version number set to 3.0.8.
+
+2003-11-10
+ * Version 3.0.7 released.
+
+2003-11-09
+ * fixed reset of player animation frame when, for example,
+ walking, digging or collecting share the same animation
+
+2003-11-08
+ * fixed tape recording when player is created from CE element change
+
+2003-11-04
+ * introduced "turning..." action graphic for elements with move delay
+ (non-CE: bug, spaceship, sniksnak, mole, pacman, yamyam)
+ * added turning animations for bug, spaceship and sniksnak
+
+2003-11-03
+ * prevent "extended" changed elements from delay change in same frame
+
+2003-11-02
+ * fixed bug when pushing element that can move away to the side
+ (like pushing falling elements, but now with moving elements)
+
+2003-11-01
+ * finally fixed serious bug in code for delayed element pushing (again)
+
+2003-10-19
+ * unavailable setup options now marked as "n/a" instead of "off"
+ * new boolean directive "latest_engine" for "levelinfo.conf": when set
+ to "true", levels are always played with the latest game engine,
+ which is desired for levels that are imported from other games; all
+ other levels are played with the engine version stored in level file
+ (which is normally the engine version the level was created with)
+
+2003-10-18
+ * fixed serious bug in code for delayed element pushing
+ * fixed little bug in animation frame selection for pushed elements
+ * speed-up of reading config file for verbose output
+
+2003-10-08
+ * added configuration option for opening and closing Supaplex exit
+ * added configuration option for moving up/down animation for Murphy
+ * fixed incorrectly displayed animation for attacking dragon
+ * fixed bug with not setting initial gravity for each new game
+ * fixed bug with teleportation of player by custom element change
+ * fixed bug with player not getting smashed by rock sometimes
+
+2003-10-06
+ * Version number set to 3.0.7.
+
+2003-10-06
+ * Version 3.0.6 released.
+
+2003-10-05
+ * added support for MP3 music for SDL version through SMPEG library
+
+2003-10-03
+ * fixed bug when initializing font graphic structure
+ * fixed bug with animation mode "pingpong" when using only 1 frame
+ * fixed bug with extended change target introduced in 3.0.5
+ * fixed bug where passing over moving element doubles player speed
+ * fixed bug with elements continuing to move into push direction
+ * fixed bug with duplicated player when dropping bomb with shield on
+ * added "switching" event for custom elements ("pressing" only once)
+ * fixed switching bug (resetting flag when not switching but not idle)
+
+2003-09-29
+ * fixed element tokens for certain file elements with ".active" etc.
+
+2003-09-29
+ * Version number set to 3.0.6.
+
+2003-09-29
+ * Version 3.0.5 released.
+
+2003-09-28
+ * now four envelope elements available
+ * font, background, animation and sound for envelope now configurable
+ * main menu doors opening/closing animation type now configurable
+
+2003-09-27
+ * active/inactive sides configurable for custom element changes
+ * new movement type "move when pushed" available for custom elements
+
+2003-09-20
+ * fixed bug in multiple config pages loader code that caused crashes
+
+2003-09-13
+ * enhanced (remaining low-resolution) Supaplex graphics
+
2003-09-13
* Version number set to 3.0.5.