2010-06-24
- * started adding alternative (smaller) tile size option for playing game
+ * added alternative game mode for playing with half size playfield tiles
+ * fixed another memory violation bug in the native Supaplex game engine
+ (this potential memory bug was also in the original Megaplex code, but
+ apparently only occured under rare conditions triggered by using the
+ additional added preceding playfield memory area to make a few strange
+ levels using dirty off-playfield tricks (bugs) like "12s033.sp" also
+ solvable (this all worked fine in the classic DOS version, of course))
2010-06-23
* added graphics performance optimization to native Supaplex game engine