+2007-01-14
+ * changed maximum value for endless loop detection to a higher value
+ (some levels really used very deep recursion without being endless)
+
+2007-01-13
+ * added growing steel walls for newly supported Diamond Caves II levels
+ * added snappable land mine for newly supported Diamond Caves II levels
+
+2007-01-08
+ * added steel text elements for newly supported Diamond Caves II levels
+
+2007-01-06
+ * added level file loader for native Diamond Caves II levels
+
+2007-01-05
+ * version number set to 3.2.4
+
+2007-01-05
+ * version 3.2.3 released
+
2007-01-04
* fixed malloc/free bug when updating EMC artwork entries in level list
* added workaround (warning and request to quit the current game) when