+2008-10-11
+ * fixed behaviour of player option "no centering when relocating" which
+ was incorrect when disabled and relocation target inside visible area
+ and "no scrolling when relocating" enabled at the same time
+
+2008-10-06
+ * fixed problems with re-mapping players on playfield to input devices:
+ previously, players found on the level playfield were changed to the
+ players connected to input devices (for example, player 3 in the level
+ was changed to player 1 (using artwork of player 3, to be able to use
+ a player with a different color)); this had the disadvantage that CE
+ conditions using player elements did not work (because the players in
+ the level definition are different to those effectively used in-game);
+ the new system uses the same player elements as defined in the level
+ playfield and re-maps the input devices of connected players to the
+ corresponding player elements when playing the level (in the above
+ example, player 3 now really exists in the game and is moved using the
+ events from input device 1); level tapes still store the events from
+ input devices 1 to 4, which are then re-mapped to players accordingly
+ when re-playing the tape (just as it is done when playing the level)
+
+2008-09-29
+ * fixed bug with player relocation while the player switches an element
+
+2008-09-24
+ * fixed bug with EM/DC style exit and EM/DC style steel exit which was
+ not walkable (and did not let the player enter) when in process of
+ opening, but not fully open yet (which can cause the player not being
+ able to enter the exit in EM/DC style levels in time)
+
2008-08-02
* fixed some bugs regarding the new level/CE random seed reset options