+2005-12-22
+ * added new player option "use level start element" in level editor
+ to set the correct focus at level start to elements from which the
+ player is created later (this did not work before for cascaded CE
+ changes resulting in creation of the player; it is now also possible
+ to create the player from a yam yam which is smashed at level start)
+
+2005-12-20
+ * added "set player speed: not moving / frozen" to CE action options
+ * added "move player: l/r/u/d/trigger/-trigger" to CE action options
+
2005-12-17
* added new player option "block snap field" (enabled by default) to
make it possible to show a snapping animation like in Emerald Mine