-2007-05-07
+2007-09-03
+ * fixed bug with displaying background for title messages on info screen
+ * some code cleanup for the extended (R'n'D based) EMC graphics engine
+
+2007-09-01
+ * fixed bug with CE action "move player" always resulting in player 4
+ if there was a CE action with no trigger player (because the player
+ element was calculated by using log_2() from trigger player bits with
+ the value PLAYER_BITS_ANY) -- this is now fixed by also storing the
+ triggering player bit mask and handling all players in "move player"
+ * fixed bug when defined artwork cannot be found for artwork that has
+ default artwork cloned from other artwork (without default filename)
+ * added several fixes to the extended (R'n'D based) EMC graphics engine
+
+2007-08-26
+ * fixed broken editor copy and paste for custom elements between levels
+
+2007-08-25
+ * title messages are now also searched in graphics artwork directory;
+ those found in graphics directory have precendence over those found
+ in level directory -- this handles title messages stored in graphics
+ directories as part of the artwork set, just like title images; this
+ makes sense, as corresponding special font definitions for messages
+ are usually defined in the same graphics artwork directory, and also
+ because title images and title messages that are combined in a level
+ set introduction should usually not be separated when the level set
+ is used with a different artwork set (e.g. using "override graphics")
+ * fixed problem with door borders on main screen by first drawing doors
+ and then the corresponding border masks, but not vice versa
+ * fixed problem with artwork config entries using the value "[DEFAULT]";
+ this does not what one might expect, but sets the value to an invalid
+ value -- solution: simply ignore such entries, which results in this
+ value keeping its previous (real) default value (in general, entries
+ that should use their default value should just not be defined here)
+ * fixed problem with wrong fading area size from main menu to setup menu
+
+2007-08-22
* fixed problem with broken crumbled graphics after level set changes
when using R'n'D custom artwork with level sets using the EMC engine