+2006-06-21
+ * fixed newly introduced bug with wrongly initializing clipboard element
+
+2006-06-19
+ * fixed bug with displaying visible/invisible level border in editor
+
+2006-06-14
+ * reorganized some elements in the level editor element list
+
+2006-06-06
+ * fixed bug with displaying any player as "yellow" when moving into acid
+ * fixed bug with displaying running player when player stopped at border
+
+2006-06-03
+ * fixed bug with player exploding when moving into acid
+ * fixed bug with level settings being reset in editor and when playing
+ (some compatibility settings being set not only after level loading)
+ * fixed crash bug when number of custom graphic frames was set to zero
+ * fixed bug with teleporting player on walkable tile not working anymore
+ * added partial compatibility support for pre-release-only "CONF" chunk
+ (to make Alan Bond's "color cycle" demo work again :-) )
+
+2006-05-30
+ * fixed some bugs when displaying title screens from info screen menu
+ * fixed bug which caused EMC doors #5 to #8 to be passable without keys
+
+2006-05-20
+ * changed file major version to 3 to reflect level file format changes
+ * uploaded pre-release (test) version 3.2.0-8 binary and source code
+
+2006-05-19
+ * added new chunk "NAME" to level file format for level name settings
+ * added new chunk "NOTE" to level file format for envelope settings
+ * changed name of chunk "CONF" to "ELEM" (for normal element settings)
+ * updated magic(5) file to recognize changed and new level file chunks
+ * removed change events "change when CE value/score changes" as unneeded
+
+2006-05-17
+ * changed gravity (which only affects the player) from level property
+ to player property (only makes a difference in multi-player levels)
+ * added change events "change when CE value/score changes"
+ * added change events "change when CE value/score changes of <element>"
+
+2006-05-16
+ * added new chunk "INFO" to level file format for global level settings
+ * added all element settings from "HEAD" chunk to "CONF" chunk
+ * added all global level settings from "HEAD" chunk to "INFO" chunk
+
2006-05-09
* changed level file format by adding two new chunks "CUSX" (for custom
elements, replacing the previous "CUS4" chunk) and "GRPX" (for group
with "CUS1" to "CUS4"); this whole problem now does not exist anymore
2006-05-06
+ * added credits pages to the "credits" section that were really missing
* added some missing element descriptions to the level editor
* added down position of switchgate switch to the level editor
and allowed the use of both switch positions at the same time