+2007-01-20
+ * fixed small drawing bug in X11FadeRectangle
+
+2007-01-14
+ * changed maximum value for endless loop detection to a higher value
+ (some levels really used very deep recursion without being endless)
+
+2007-01-13
+ * added growing steel walls for newly supported Diamond Caves II levels
+ * added snappable land mine for newly supported Diamond Caves II levels
+
2007-01-08
* added steel text elements for newly supported Diamond Caves II levels