+2006-10-09
+ * fixed bug with CE with move speed "not moving" not being animated
+ * when changing player artwork by CE action, reset animation frame
+
+2006-10-03
+ * fixed bug with not unmapping main menu screen gadgets on other screens
+ * fixed bug with un-pausing a paused game by releasing still pressed key
+ * fixed bug with not redrawing screen when toggling to/from fullscreen
+ mode while fast reloading tape (without redrawing playfield contents)
+ * fixed bug with quick-saving tape snapshot despite answering with "no"
+
+2006-08-30
+ * version number set to 3.2.3
+
+2006-08-29
+ * version 3.2.2 released
+
+2006-08-29
+ * fixed bug with redrawing screen in fullscreen mode after quick tape
+ reloading when using the EMC game engine
+ * changed token names from "last_ce_[1-8]" to "prev_ce_[1-8]"
+
+2006-08-28
+ * fixed bug in GameWon() when level contains no exit (like in Sokoban)
+
+2006-08-23
+ * added engine snapshot functionality for instant tape reloading (this
+ only works for the last tape saved using "quick save", and does not
+ work across program restarts, because it completely works in memory)
+
+2006-08-21
+ * version number set to 3.2.2
+
+2006-08-20
+ * version 3.2.1 released
+
+2006-08-20
+ * fixed nasty bugs with handling error message file on Mac OS X systems
+
+2006-08-19
+ * general code cleanup (removing many annoying "#if 0" blocks etc.)
+
2006-08-18
* fixed bug that caused broken tapes when manually appending to tapes
using the "pause before death" functionality, followed by recording
(useful if default mode 800 x 600 does not match screen aspect ratio)
2006-07-30
- * improved down-scaling of images for better level and preview graphics
+ * improved down-scaling of images for better editor and preview graphics
* changed user data directory for Mac OS X from Unix style to new place
2006-07-26