+2006-01-09
+ * added magic ball (element creator) from EMC engine to R'n'D engine
+
+2006-01-07
+ * uploaded fixed pre-release version 3.2.0-6 binary and source code
+
+2006-01-07
+ * fixed bug when using "CE can leave behind <trigger element>"
+ * added new change condition "(after/when) creation of <element>"
+ * added new change condition "(after/when) digging <element>"
+ * fixed bug accessing invalid gadget that caused crashes under Windows
+ * deactivated new possibility for multiple CE changes per frame
+
+2006-01-04
+ * uploaded pre-release (test) version 3.2.0-6 binary and source code
+
2006-01-02
* added animation types "ce_value" and "ce_score" to graphicsinfo.conf
* fixed bug with not keeping CE value for moving CEs with only action
2005-12-30
* added cascaded element lists in the level editor
+ * added persistence for cascaded element lists by "editorcascade.conf"
+ * added dynamic element list with all elements used in current level
* added possibility for multiple CE changes per frame (experimental)
2005-12-28