+Release Version 2.0.1 [?? ??? 2002]
+-----------------------------------
+ - bug in explosion code fixed that broke level 24 of "Baby Ghost Mine"
+ - several Supaplex emulation bugs fixed thanks to Mihail Milushev:
+ + orange disk does not fall off from slippery elements
+ + infotrons kill electrons and snik snaks and trigger orange disks
+ + explosion chain reactions are now a bit slower than murphy
+ - behaviour of robots adjusted to make them less aggressive
+ - icon for Windows executable added
+ - bug when selecting default level series fixed
+
Release Version 2.0.0 [01 JAN 2001]
-----------------------------------
- major code redesign to maintain generic game functions in a separate
- can be compiled with SDL library to build native Windows version
- DOS and Windows versions can be compiled with gcc cross-compiler
- trying to open already busy audio device does not block the game
- - fixed network playing bug (patch from web site)
+ - bug in network playing code fixed (patch from web site)
- SDL version can load and play music modules
- - fixed element description in level editor for EM doors and keys
+ - bug in level editor fixed for EM doors and keys element description
+ - sound sample frequency raised from 8 kHz to 22 kHz
Release Version 1.4.0 [27 OCT 1999]
-----------------------------------