-Release Version 2.1.0 [XX XXX XXXX]
+Release Version 2.1.1 [?? ??? ????]
-----------------------------------
+
+Release Version 2.1.0 [05 AUG 2002]
+-----------------------------------
+ - native Mac OS X port (finally!)
- graphics, sounds and music now fully configurable
- added support for TrueColor PCX graphics files
- added support for 16 bit WAV sound files
this is now an element property for gems in the level editor,
although existing converted levels use the new EM gems behaviour
- bug fixed that prevented walking through tubes when gravity on
- - added Boulderdash style "snap-pushing" (thanks to Achim Härtel)
+ - added Boulder Dash style "snap-pushing" (thanks to Achim Härtel)
- fixed memory leak in image loading code
- fixed some "solid" elements that were accidentally destructible
- fixed some tape stuff
+ - added new contributed levels from the following players:
+ + Conor Mancone
+ + Gavin Davidson
+ + Jerome Kunegis
+ + Rüdiger Schäfer
+ + Flyboy: level group "Cops and Robbers", with own graphics set
+ - added custom graphics set "Animal Kingdom" by Flyboy
Release Version 2.0.1 [19 MAR 2002]
-----------------------------------
Release Version 1.4.0 [27 OCT 1999]
-----------------------------------
- - new Boulderdash elements for better game emulation
+ - new Boulder Dash elements for better game emulation
- new cool medium-sized crystal font
- new elements and graphics for Diamond Caves II levels
- new elements and graphics for Emerald Mine Club levels
there are diagonal directions with keyboard playing
and the fire buttons are mapped to the shift keys)
- a lot of new elements for better emulation of levels
- from the games "Boulderdash", "Emerald Mine" and
+ from the games "Boulder Dash", "Emerald Mine" and
"Sokoban". New elements to build "Dynablaster" style
levels.
- enhanced functionality of the level tape recorder