-Release Version 2.1.1 [?? ??? ????]
+Pre-Release Version 2.2.0rc3 [?? ??? ????]
+------------------------------------------
+
+Pre-Release Version 2.2.0rc2 [13 JAN 2003]
+------------------------------------------
+ - added support for stereo WAV sound files
+ - moving objects can now have arbitrary animation length
+ - new batch command for dumping level information
+ - added support for background images for all menu screens
+ - added 128 custom elements that can be decorated with own graphics
+ - added some example levels showing how to create custom artwork
+ - added new contributed levels from the following players:
+ + Emanuel Schmieg: "Into The Ice Caves" (22 levels + artwork)
+
+Pre-Release Version 2.2.0rc1 [31 DEC 2002]
+------------------------------------------
+ - level series artwork now configurable via level series config file
+ - single graphics and animations can now be replaced with different
+ ones (independantly from default image files which may be larger)
+ by defining and using additional image files
+ - element animation length, speed and mode now freely configurable
+ - automatic tape playing function for game engine and level testing
+ - missing steel wall graphic added (thanks to Equinox Tetrachloride)
+ - added new contributed levels from the following players:
+ + Abby King (14 levels)
+ + Andreas Buschbeck (80 levels with complete artwork set)
+ + David Hutchinson (25 levels with graphics set)
+ + Equinox Tetrachloride (150 levels guaranteed to be solvable)
+ + Sylvan Hancock (39 levels)
+
+Release Version 2.1.1 [13 AUG 2002]
-----------------------------------
+ - sound bug (causing crashes) fixed (reported by Keith Peterston)
+ - support for /dev/sound/dsp (devfs) added (thanks to Christoph Bauer)
+ - small NetBSD compilation bug fixed (thanks to Adam Ciarcinski)
+ - default keys for "snap field" and "place bomb" fixed for Mac OS X
+ - added new contributed levels from the following players:
+ + Alan Bond
+ + Gerrit Holl and Timen van den Berg
Release Version 2.1.0 [05 AUG 2002]
-----------------------------------
------------------------------------------
- new game elements
-Prerelease Version 0.9b [4 NOV 1995]
-------------------------------------
+Pre-Release Version 0.9b [4 NOV 1995]
+-------------------------------------
- the game is now completely Freeware
- the game is now better playable by keyboard
(in the last version, the player was making more than
- FreeBSD sound and joystick support (thanks to Jean-Marc
Zucconi)
-Prerelease Version 0.9 [23 OCT 1995]
-------------------------------------
+Pre-Release Version 0.9 [23 OCT 1995]
+-------------------------------------
- first (pre)release version