-Release Version 2.1.0 [XX XXX XXXX]
+Pre-Release Version 2.2.0rc3 [?? ??? ????]
+------------------------------------------
+
+Pre-Release Version 2.2.0rc2 [13 JAN 2003]
+------------------------------------------
+ - added support for stereo WAV sound files
+ - moving objects can now have arbitrary animation length
+ - new batch command for dumping level information
+ - added support for background images for all menu screens
+ - added 128 custom elements that can be decorated with own graphics
+ - added some example levels showing how to create custom artwork
+ - added new contributed levels from the following players:
+ + Emanuel Schmieg: "Into The Ice Caves" (22 levels + artwork)
+
+Pre-Release Version 2.2.0rc1 [31 DEC 2002]
+------------------------------------------
+ - level series artwork now configurable via level series config file
+ - single graphics and animations can now be replaced with different
+ ones (independantly from default image files which may be larger)
+ by defining and using additional image files
+ - element animation length, speed and mode now freely configurable
+ - automatic tape playing function for game engine and level testing
+ - missing steel wall graphic added (thanks to Equinox Tetrachloride)
+ - added new contributed levels from the following players:
+ + Abby King (14 levels)
+ + Andreas Buschbeck (80 levels with complete artwork set)
+ + David Hutchinson (25 levels with graphics set)
+ + Equinox Tetrachloride (150 levels guaranteed to be solvable)
+ + Sylvan Hancock (39 levels)
+
+Release Version 2.1.1 [13 AUG 2002]
+-----------------------------------
+ - sound bug (causing crashes) fixed (reported by Keith Peterston)
+ - support for /dev/sound/dsp (devfs) added (thanks to Christoph Bauer)
+ - small NetBSD compilation bug fixed (thanks to Adam Ciarcinski)
+ - default keys for "snap field" and "place bomb" fixed for Mac OS X
+ - added new contributed levels from the following players:
+ + Alan Bond
+ + Gerrit Holl and Timen van den Berg
+
+Release Version 2.1.0 [05 AUG 2002]
-----------------------------------
+ - native Mac OS X port (finally!)
- graphics, sounds and music now fully configurable
- added support for TrueColor PCX graphics files
- added support for 16 bit WAV sound files
this is now an element property for gems in the level editor,
although existing converted levels use the new EM gems behaviour
- bug fixed that prevented walking through tubes when gravity on
- - added Boulderdash style "snap-pushing" (thanks to Achim Härtel)
+ - added Boulder Dash style "snap-pushing" (thanks to Achim Härtel)
- fixed memory leak in image loading code
- fixed some "solid" elements that were accidentally destructible
- fixed some tape stuff
+ - added new contributed levels from the following players:
+ + Conor Mancone
+ + Gavin Davidson
+ + Jerome Kunegis
+ + Rüdiger Schäfer
+ + Flyboy: level group "Cops and Robbers", with own graphics set
+ - added custom graphics set "Animal Kingdom" by Flyboy
Release Version 2.0.1 [19 MAR 2002]
-----------------------------------
Release Version 1.4.0 [27 OCT 1999]
-----------------------------------
- - new Boulderdash elements for better game emulation
+ - new Boulder Dash elements for better game emulation
- new cool medium-sized crystal font
- new elements and graphics for Diamond Caves II levels
- new elements and graphics for Emerald Mine Club levels
there are diagonal directions with keyboard playing
and the fire buttons are mapped to the shift keys)
- a lot of new elements for better emulation of levels
- from the games "Boulderdash", "Emerald Mine" and
+ from the games "Boulder Dash", "Emerald Mine" and
"Sokoban". New elements to build "Dynablaster" style
levels.
- enhanced functionality of the level tape recorder
------------------------------------------
- new game elements
-Prerelease Version 0.9b [4 NOV 1995]
-------------------------------------
+Pre-Release Version 0.9b [4 NOV 1995]
+-------------------------------------
- the game is now completely Freeware
- the game is now better playable by keyboard
(in the last version, the player was making more than
- FreeBSD sound and joystick support (thanks to Jean-Marc
Zucconi)
-Prerelease Version 0.9 [23 OCT 1995]
-------------------------------------
+Pre-Release Version 0.9 [23 OCT 1995]
+-------------------------------------
- first (pre)release version