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rnd-20060802-1-src
[rocksndiamonds.git]
/
src
/
tools.h
diff --git
a/src/tools.h
b/src/tools.h
index f41b0f83308646597b2ce278531ed6bb77c087ca..f77a594acf99ef1da2b5670b47e8a1ca022a696c 100644
(file)
--- a/
src/tools.h
+++ b/
src/tools.h
@@
-15,6
+15,7
@@
#define TOOLS_H
#include "main.h"
#define TOOLS_H
#include "main.h"
+#include "game.h"
/* for SetDrawtoField */
#define DRAW_DIRECT 0
/* for SetDrawtoField */
#define DRAW_DIRECT 0
@@
-45,8
+46,9
@@
#define DOOR_COPY_BACK (1 << 4)
#define DOOR_NO_COPY_BACK (1 << 5)
#define DOOR_NO_DELAY (1 << 6)
#define DOOR_COPY_BACK (1 << 4)
#define DOOR_NO_COPY_BACK (1 << 5)
#define DOOR_NO_DELAY (1 << 6)
-#define DOOR_GET_STATE (1 << 7)
-#define DOOR_SET_STATE (1 << 8)
+#define DOOR_FORCE_REDRAW (1 << 7)
+#define DOOR_GET_STATE (1 << 8)
+#define DOOR_SET_STATE (1 << 9)
/* for Request */
#define REQ_ASK (1 << 0)
/* for Request */
#define REQ_ASK (1 << 0)
@@
-64,7
+66,13
@@
void SetDrawtoField(int);
void RedrawPlayfield(boolean, int, int, int, int);
void BackToFront();
void FadeToFront();
void RedrawPlayfield(boolean, int, int, int, int);
void BackToFront();
void FadeToFront();
+
+void FadeIn(int);
+void FadeOut(int, int);
+void FadeCross(int);
+
void ClearWindow();
void ClearWindow();
+void SetMainBackgroundImageIfDefined(int);
void SetMainBackgroundImage(int);
void SetDoorBackgroundImage(int);
void DrawBackground(int, int, int, int);
void SetMainBackgroundImage(int);
void SetDoorBackgroundImage(int);
void DrawBackground(int, int, int, int);
@@
-138,6
+146,11
@@
void FreeToolButtons();
int map_element_RND_to_EM(int);
int map_element_EM_to_RND(int);
int map_element_RND_to_EM(int);
int map_element_EM_to_RND(int);
+int map_direction_RND_to_EM(int);
+int map_direction_EM_to_RND(int);
+
+void map_android_clone_elements_RND_to_EM(struct LevelInfo *);
+void map_android_clone_elements_EM_to_RND(struct LevelInfo *);
int get_next_element(int);
int el_act_dir2img(int, int, int);
int get_next_element(int);
int el_act_dir2img(int, int, int);
@@
-147,8
+160,14
@@
int el2baseimg(int);
int el2img(int);
int el2edimg(int);
int el2preimg(int);
int el2img(int);
int el2edimg(int);
int el2preimg(int);
+int font2baseimg(int);
unsigned int InitRND(long);
void InitGraphicInfo_EM(void);
unsigned int InitRND(long);
void InitGraphicInfo_EM(void);
+void PlayMenuSound();
+void PlayMenuSoundStereo(int, int);
+void PlayMenuSoundIfLoop();
+void PlayMenuMusic();
+
#endif /* TOOLS_H */
#endif /* TOOLS_H */