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removed functions for correcting playfield buffer position for EM engine
[rocksndiamonds.git]
/
src
/
tools.h
diff --git
a/src/tools.h
b/src/tools.h
index 9f144ca297b9867c4e542ae24e9960ebfaeae414..ea8688db1c6fa987a443f3ceeb0c6155746ba29c 100644
(file)
--- a/
src/tools.h
+++ b/
src/tools.h
@@
-66,8
+66,8
@@
#define REQUEST_WAIT_FOR_INPUT (REQ_ASK | REQ_CONFIRM | REQ_PLAYER)
#define REQUEST_WAIT_FOR_INPUT (REQ_ASK | REQ_CONFIRM | REQ_PLAYER)
-int
correctLevelPosX_EM(
int);
-int
correctLevelPosY_EM(
int);
+int
getFieldbufferOffsetX_RND(int,
int);
+int
getFieldbufferOffsetY_RND(int,
int);
int getLevelFromScreenX(int);
int getLevelFromScreenY(int);
int getLevelFromScreenX(int);
int getLevelFromScreenY(int);
@@
-86,6
+86,7
@@
void DrawTileCursor(int);
void SetDrawtoField(int);
void RedrawPlayfield(void);
void SetDrawtoField(int);
void RedrawPlayfield(void);
+void BlitScreenToBitmapExt_RND(Bitmap *, int, int);
void BlitScreenToBitmap_RND(Bitmap *);
void BlitScreenToBitmap(Bitmap *);
void BackToFront(void);
void BlitScreenToBitmap_RND(Bitmap *);
void BlitScreenToBitmap(Bitmap *);
void BackToFront(void);
@@
-217,8
+218,9
@@
void UndrawSpecialEditorDoor(void);
void CreateToolButtons(void);
void FreeToolButtons(void);
void CreateToolButtons(void);
void FreeToolButtons(void);
-int map_element_RND_to_EM(int);
-int map_element_EM_to_RND(int);
+int map_element_RND_to_EM_cave(int);
+int map_element_EM_to_RND_cave(int);
+int map_element_EM_to_RND_game(int);
int map_direction_RND_to_EM(int);
int map_direction_EM_to_RND(int);
int map_direction_RND_to_EM(int);
int map_direction_EM_to_RND(int);