void RedrawPlayfield(boolean, int, int, int, int);
void RedrawPlayfield(boolean, int, int, int, int);
void DrawMiniLevel(int, int, int, int);
void DrawPreviewLevelInitial(void);
void DrawPreviewLevelAnimation(void);
void DrawMiniLevel(int, int, int, int);
void DrawPreviewLevelInitial(void);
void DrawPreviewLevelAnimation(void);