-/* for MoveDoor */
-#define DOOR_OPEN_1 (1 << 0)
-#define DOOR_OPEN_2 (1 << 1)
-#define DOOR_CLOSE_1 (1 << 2)
-#define DOOR_CLOSE_2 (1 << 3)
-#define DOOR_OPEN_ALL (DOOR_OPEN_1 | DOOR_OPEN_2)
-#define DOOR_CLOSE_ALL (DOOR_CLOSE_1 | DOOR_CLOSE_2)
-#define DOOR_ACTION_1 (DOOR_OPEN_1 | DOOR_CLOSE_1)
-#define DOOR_ACTION_2 (DOOR_OPEN_2 | DOOR_CLOSE_2)
-#define DOOR_ACTION (DOOR_ACTION_1 | DOOR_ACTION_2)
-#define DOOR_COPY_BACK (1 << 4)
-#define DOOR_NO_COPY_BACK (1 << 5)
-#define DOOR_NO_DELAY (1 << 6)
-#define DOOR_FORCE_REDRAW (1 << 7)
-#define DOOR_GET_STATE (1 << 8)
-#define DOOR_SET_STATE (1 << 9)
-
-#define DOOR_1 (DOOR_ACTION_1)
-#define DOOR_2 (DOOR_ACTION_2)
-#define DOOR_OPEN (DOOR_OPEN_ALL)
-#define DOOR_CLOSE (DOOR_CLOSE_ALL)
+// for MoveDoor
+#define DOOR_OPEN_1 (1 << 0)
+#define DOOR_OPEN_2 (1 << 1)
+#define DOOR_CLOSE_1 (1 << 2)
+#define DOOR_CLOSE_2 (1 << 3)
+#define DOOR_OPEN_ALL (DOOR_OPEN_1 | DOOR_OPEN_2)
+#define DOOR_CLOSE_ALL (DOOR_CLOSE_1 | DOOR_CLOSE_2)
+#define DOOR_ACTION_1 (DOOR_OPEN_1 | DOOR_CLOSE_1)
+#define DOOR_ACTION_2 (DOOR_OPEN_2 | DOOR_CLOSE_2)
+#define DOOR_ACTION (DOOR_ACTION_1 | DOOR_ACTION_2)
+#define DOOR_COPY_BACK (1 << 4)
+#define DOOR_NO_COPY_BACK (1 << 5)
+#define DOOR_NO_DELAY (1 << 6)
+#define DOOR_FORCE_ANIM (1 << 7)
+#define DOOR_FORCE_REDRAW (1 << 8)
+#define DOOR_GET_STATE (1 << 9)
+#define DOOR_SET_STATE (1 << 10)
+
+#define DOOR_1 (DOOR_ACTION_1)
+#define DOOR_2 (DOOR_ACTION_2)
+#define DOOR_OPEN (DOOR_OPEN_ALL)
+#define DOOR_CLOSE (DOOR_CLOSE_ALL)