-int getNewGraphicAnimationFrame(int, int);
-void DrawNewGraphicAnimation(int, int, int);
-void DrawNewGraphic(int, int, int, int);
-void DrawOldGraphicExt(DrawBuffer *, int, int, int);
-void DrawNewGraphicExt(DrawBuffer *, int, int, int, int);
-void DrawNewGraphicThruMask(int, int, int, int);
-void DrawNewGraphicThruMaskExt(DrawBuffer *, int, int, int, int);
-void DrawNewMiniGraphic(int, int, int);
-void getNewMiniGraphicSource(int, Bitmap **, int *, int *);
-void DrawNewMiniGraphicExt(DrawBuffer *, int, int, int);
-void DrawNewGraphicShifted(int, int, int, int, int, int, int, int);
-void DrawNewGraphicShiftedThruMask(int, int, int, int, int, int, int);
-void DrawNewScreenElementExt(int, int, int, int, int, int, int);
-void DrawNewLevelElementExt(int, int, int, int, int, int, int);
-void DrawNewScreenElementShifted(int, int, int, int, int, int);
-void DrawNewLevelElementShifted(int, int, int, int, int, int);
-void DrawNewScreenElementThruMask(int, int, int);
-void DrawNewLevelElementThruMask(int, int, int);
-void DrawNewLevelFieldThruMask(int, int);
+
+void getGraphicSource(int, int, Bitmap **, int *, int *);
+void DrawGraphic(int, int, int, int);
+void DrawGraphicExt(DrawBuffer *, int, int, int, int);
+void DrawGraphicThruMask(int, int, int, int);
+void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int, int);
+
+void DrawMiniGraphic(int, int, int);
+void getMiniGraphicSource(int, Bitmap **, int *, int *);
+void DrawMiniGraphicExt(DrawBuffer *, int, int, int);
+
+void DrawGraphicShifted(int, int, int, int, int, int, int, int);
+void DrawGraphicShiftedThruMask(int, int, int, int, int, int, int);
+void DrawScreenElementExt(int, int, int, int, int, int, int);
+void DrawLevelElementExt(int, int, int, int, int, int, int);
+void DrawScreenElementShifted(int, int, int, int, int, int);
+void DrawLevelElementShifted(int, int, int, int, int, int);
+void DrawScreenElementThruMask(int, int, int);
+void DrawLevelElementThruMask(int, int, int);
+void DrawLevelFieldThruMask(int, int);