-void DrawText(int, int, char *, int, int);
-void DrawTextExt(Drawable, GC, int, int, char *, int, int);
-void DrawPlayerField(void);
-void DrawGraphicAnimationExt(int, int, int, int, int, int, int);
-void DrawGraphicAnimation(int, int, int, int, int, int);
-void DrawGraphicAnimationThruMask(int, int, int, int, int, int);
-void DrawGraphic(int, int, int);
-void DrawGraphicExt(Drawable, GC, int, int, int);
-void DrawGraphicThruMask(int, int, int);
+
+void MarkTileDirty(int, int);
+void SetBorderElement();
+
+void DrawAllPlayers(void);
+void DrawPlayerField(int, int);
+void DrawPlayer(struct PlayerInfo *);
+int getGraphicAnimationFrame(int, int);
+void DrawGraphicAnimation(int, int, int);
+void DrawGraphic(int, int, int, int);
+void DrawOldGraphicExt(DrawBuffer *, int, int, int);
+void DrawGraphicExt(DrawBuffer *, int, int, int, int);
+void DrawGraphicThruMask(int, int, int, int);
+void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int, int);