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fade sounds and music for main menu when entering other screen or menu
[rocksndiamonds.git]
/
src
/
tools.h
diff --git
a/src/tools.h
b/src/tools.h
index d208383ac27f2ce9faee47e3248b68316d9f3f06..53a1af6569fcf590ab63bdadd45b248be9c978f6 100644
(file)
--- a/
src/tools.h
+++ b/
src/tools.h
@@
-76,7
+76,7
@@
void DrawMaskedBorder_DOOR_2();
void DrawMaskedBorder_DOOR_3();
void DrawMaskedBorder_ALL();
void DrawMaskedBorder(int);
void DrawMaskedBorder_DOOR_3();
void DrawMaskedBorder_ALL();
void DrawMaskedBorder(int);
-void DrawMaskedBorderTo
Screen
(int);
+void DrawMaskedBorderTo
Target
(int);
void SetDrawtoField(int);
void RedrawPlayfield();
void SetDrawtoField(int);
void RedrawPlayfield();
@@
-249,7
+249,10
@@
void PlayMenuMusic();
void PlaySoundActivating();
void PlaySoundSelecting();
void PlaySoundActivating();
void PlaySoundSelecting();
+void SetAnimStatus(int);
void SetGameStatus(int);
void SetGameStatus(int);
+void SetFontStatus(int);
+void ResetFontStatus();
void ToggleFullscreenOrChangeWindowScalingIfNeeded();
void ChangeViewportPropertiesIfNeeded();
void ToggleFullscreenOrChangeWindowScalingIfNeeded();
void ChangeViewportPropertiesIfNeeded();