+void SetRandomAnimationValue(int, int);
+int getGraphicAnimationFrame(int, int);
+void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int, int);
+boolean checkDrawGraphicAnimation(int, int, int);
+boolean checkDrawLevelGraphicAnimation(int, int, int);
+boolean DrawGraphicAnimation(int, int, int);
+boolean DrawLevelGraphicAnimation(int, int, int);
+boolean DrawLevelElementAnimation(int, int, int);
+void ContinueLevelGraphicAnimation(int, int, int);
+void ContinueLevelElementAnimation(int, int, int);
+