/***********************************************************
* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
/***********************************************************
* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
void DrawAllPlayers(void);
void DrawPlayerField(int, int);
void DrawPlayer(struct PlayerInfo *);
void DrawAllPlayers(void);
void DrawPlayerField(int, int);
void DrawPlayer(struct PlayerInfo *);
void DrawGraphicAnimationExt(int, int, int, int, int, int, int);
void DrawGraphicAnimation(int, int, int, int, int, int);
void DrawGraphicAnimationExt(int, int, int, int, int, int, int);
void DrawGraphicAnimation(int, int, int, int, int, int);
void DrawGraphicAnimationThruMask(int, int, int, int, int, int);
void DrawGraphicAnimationThruMask(int, int, int, int, int, int);
-void getGraphicSource(int, int *, int *, int *);
+void getGraphicSource(int, Bitmap **, int *, int *);
void DrawGraphicExt(DrawBuffer *, int, int, int);
void DrawGraphicExt(DrawBuffer *, int, int, int);
void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int);
void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int);
void DrawMiniGraphic(int, int, int);
void getMiniGraphicSource(int, Bitmap **, int *, int *);
void DrawMiniGraphicExt(DrawBuffer *, int, int, int);
void DrawGraphicShifted(int, int, int, int, int, int, int);
void DrawMiniGraphic(int, int, int);
void getMiniGraphicSource(int, Bitmap **, int *, int *);
void DrawMiniGraphicExt(DrawBuffer *, int, int, int);
void DrawGraphicShifted(int, int, int, int, int, int, int);
void DrawGraphicShiftedThruMask(int, int, int, int, int, int);
void DrawGraphicShiftedThruMask(int, int, int, int, int, int);
void DrawScreenElementExt(int, int, int, int, int, int, int);
void DrawScreenElementExt(int, int, int, int, int, int, int);
void DrawLevelElementExt(int, int, int, int, int, int, int);
void DrawLevelElementExt(int, int, int, int, int, int, int);
void DrawScreenElementShifted(int, int, int, int, int, int);
void DrawScreenElementShifted(int, int, int, int, int, int);
void DrawLevelElementShifted(int, int, int, int, int, int);
void DrawLevelElementShifted(int, int, int, int, int, int);
void ErdreichAnbroeckeln(int, int);
void DrawScreenElement(int, int, int);
void ErdreichAnbroeckeln(int, int);
void DrawScreenElement(int, int, int);
void DrawMiniElement(int, int, int);
void DrawMiniElementOrWall(int, int, int, int);
void DrawMicroElement(int, int, int);
void DrawMiniElement(int, int, int);
void DrawMiniElementOrWall(int, int, int, int);
void DrawMicroElement(int, int, int);