+void SetRandomAnimationValue(int, int);
+int getGraphicAnimationFrame(int, int);
+void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int, int);
+void DrawGraphicAnimation(int, int, int);
+void DrawLevelGraphicAnimation(int, int, int);
+void DrawLevelElementAnimation(int, int, int);
+void DrawLevelGraphicAnimationIfNeeded(int, int, int);
+void DrawLevelElementAnimationIfNeeded(int, int, int);
+