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rnd-20070113-2-src
[rocksndiamonds.git]
/
src
/
tools.h
diff --git
a/src/tools.h
b/src/tools.h
index f77a594acf99ef1da2b5670b47e8a1ca022a696c..0ec63701b56206f66300bccbe97aa9204449dd1f 100644
(file)
--- a/
src/tools.h
+++ b/
src/tools.h
@@
-1,7
+1,7
@@
/***********************************************************
* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
/***********************************************************
* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* (c) 1995-200
2
Artsoft Entertainment *
+* (c) 1995-200
6
Artsoft Entertainment *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
@@
-62,23
+62,37
@@
void DumpTile(int, int);
void DumpTile(int, int);
+void DrawMaskedBorder_FIELD();
+void DrawMaskedBorder_DOOR_1();
+void DrawMaskedBorder_DOOR_2();
+void DrawMaskedBorder_DOOR_3();
+void DrawMaskedBorder_ALL();
+void DrawMaskedBorder(int);
+
void SetDrawtoField(int);
void RedrawPlayfield(boolean, int, int, int, int);
void BackToFront();
void FadeToFront();
void FadeIn(int);
void SetDrawtoField(int);
void RedrawPlayfield(boolean, int, int, int, int);
void BackToFront();
void FadeToFront();
void FadeIn(int);
-void FadeOut(int
, int
);
+void FadeOut(int);
void FadeCross(int);
void FadeCross(int);
+void FadeCrossSaveBackbuffer();
void ClearWindow();
void ClearWindow();
+void SetWindowBackgroundImageIfDefined(int);
void SetMainBackgroundImageIfDefined(int);
void SetMainBackgroundImage(int);
void SetDoorBackgroundImage(int);
void SetMainBackgroundImageIfDefined(int);
void SetMainBackgroundImage(int);
void SetDoorBackgroundImage(int);
+void SetPanelBackground();
void DrawBackground(int, int, int, int);
void DrawBackground(int, int, int, int);
+void DrawBackgroundForFont(int, int, int, int, int);
+void DrawBackgroundForGraphic(int, int, int, int, int);
void MarkTileDirty(int, int);
void SetBorderElement();
void MarkTileDirty(int, int);
void SetBorderElement();
+void FloodFillLevel(int, int, int, short[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
+ int, int);
void SetRandomAnimationValue(int, int);
int getGraphicAnimationFrame(int, int);
void SetRandomAnimationValue(int, int);
int getGraphicAnimationFrame(int, int);
@@
-124,11
+138,9
@@
void DrawMiniElementOrWall(int, int, int, int);
void ShowEnvelope();
void ShowEnvelope();
-void getMicroGraphicSource(int, Bitmap **, int *, int *);
-void DrawMicroElement(int, int, int);
void DrawLevel(void);
void DrawMiniLevel(int, int, int, int);
void DrawLevel(void);
void DrawMiniLevel(int, int, int, int);
-void Draw
MicroLevel(int, int,
boolean);
+void Draw
PreviewLevel(
boolean);
void WaitForEventToContinue();
boolean Request(char *, unsigned int);
void WaitForEventToContinue();
boolean Request(char *, unsigned int);
@@
-169,5
+181,9
@@
void PlayMenuSound();
void PlayMenuSoundStereo(int, int);
void PlayMenuSoundIfLoop();
void PlayMenuMusic();
void PlayMenuSoundStereo(int, int);
void PlayMenuSoundIfLoop();
void PlayMenuMusic();
+void PlaySoundActivating();
+void PlaySoundSelecting();
+
+void ToggleFullscreenIfNeeded();
#endif /* TOOLS_H */
#endif /* TOOLS_H */