+ else if (req_state & REQ_PLAYER)
+ {
+ DrawPlayerButton(BUTTON_PLAYER_1, DB_INIT);
+ DrawPlayerButton(BUTTON_PLAYER_2, DB_INIT);
+ DrawPlayerButton(BUTTON_PLAYER_3, DB_INIT);
+ DrawPlayerButton(BUTTON_PLAYER_4, DB_INIT);
+
+ /*
+ XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
+ DOOR_GFX_PAGEX4 + PLAYER_BUTTON_GFX_XPOS, PLAYER_BUTTON_GFX_YPOS,
+ PLAYER_BUTTON_XSIZE,PLAYER_BUTTON_YSIZE,
+ DOOR_GFX_PAGEX1 + PLAYER_BUTTON_1_XPOS, PLAYER_BUTTON_1_YPOS);
+ XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
+ DOOR_GFX_PAGEX4 + PLAYER_BUTTON_GFX_XPOS, PLAYER_BUTTON_GFX_YPOS,
+ PLAYER_BUTTON_XSIZE,PLAYER_BUTTON_YSIZE,
+ DOOR_GFX_PAGEX1 + PLAYER_BUTTON_1_XPOS, PLAYER_BUTTON_1_YPOS);
+ XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
+ DOOR_GFX_PAGEX4 + PLAYER_BUTTON_GFX_XPOS, PLAYER_BUTTON_GFX_YPOS,
+ PLAYER_BUTTON_XSIZE,PLAYER_BUTTON_YSIZE,
+ DOOR_GFX_PAGEX1 + PLAYER_BUTTON_2_XPOS, PLAYER_BUTTON_2_YPOS);
+ XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
+ DOOR_GFX_PAGEX4 + PLAYER_BUTTON_GFX_XPOS, PLAYER_BUTTON_GFX_YPOS,
+ PLAYER_BUTTON_XSIZE,PLAYER_BUTTON_YSIZE,
+ DOOR_GFX_PAGEX1 + PLAYER_BUTTON_3_XPOS, PLAYER_BUTTON_3_YPOS);
+ XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
+ DOOR_GFX_PAGEX4 + PLAYER_BUTTON_GFX_XPOS, PLAYER_BUTTON_GFX_YPOS,
+ PLAYER_BUTTON_XSIZE,PLAYER_BUTTON_YSIZE,
+ DOOR_GFX_PAGEX1 + PLAYER_BUTTON_4_XPOS, PLAYER_BUTTON_4_YPOS);
+ */
+ }