+#if 1
+ if (Feld[x][y] == EL_ELEMENT_SNAPPING &&
+ GFX_CRUMBLED(GfxElement[x][y]))
+ {
+ DrawLevelFieldCrumbledSandDigging(x, y, GfxDir[x][y], GfxFrame[x][y]);
+ return;
+ }
+#endif
+
+#if 1
+ graphic = el_act2crm(TILE_GFX_ELEMENT(x, y), ACTION_DEFAULT);
+#else