+#endif
+
+ // continue door part animations, but not panel after door has closed
+ if (!door_part_done[nr] && !(is_panel && door_closing))
+ door_part_done_all = FALSE;
+
+#if 0
+ if (!door_part_done[nr])
+ printf("::: k == %d, nr == %d\n", k, nr);
+#endif