-#if 0
- frame = (player->GfxPos / (TILEX / 4));
-
- if (player->MovDir == MV_RIGHT)
- frame = (frame + 4) % 4;
-#endif
- }
-
- DrawNewGraphicShifted(px, py, sxx, syy, graphic, frame,
- NO_CUTTING, NO_MASKING);
- }
- }
-
- /* draw things in front of player (active dynamite or dynabombs) */
-
- if (IS_ACTIVE_BOMB(element))
- {
- graphic = el2img(element);
-
-#if 0
- if (element == EL_DYNAMITE_ACTIVE)
- {
- if ((frame = (96 - MovDelay[jx][jy]) / 12) > 6)
- frame = 6;
- }
- else
- {
- if ((frame = ((96 - MovDelay[jx][jy]) / 6) % 8) > 3)
- frame = 7 - frame;
- }
-#else
- frame = getNewGraphicAnimationFrame(graphic, 96 - MovDelay[jx][jy]);
-#endif
-
- if (game.emulation == EMU_SUPAPLEX)
- DrawNewGraphic(sx, sy, GFX_SP_DISK_RED, 0);
- else
- DrawNewGraphicThruMask(sx, sy, graphic, frame);
- }
-
- if (player_is_moving && last_element == EL_EXPLOSION)
- {
- int frame = Frame[last_jx][last_jy];
- int delay = 2;
-
- if (frame > 2)
- DrawNewGraphicThruMask(SCREENX(last_jx), SCREENY(last_jy),
- GFX_EXPLOSION, ((frame - 1) / delay - 1));
- }
-
- /* draw elements that stay over the player */
- /* handle the field the player is leaving ... */
- if (player_is_moving && IS_OVER_PLAYER(last_element))
- DrawNewLevelField(last_jx, last_jy);
- /* ... and the field the player is entering */
- if (IS_OVER_PLAYER(element))
- DrawNewLevelField(jx, jy);
-
- if (setup.direct_draw)
- {
- int dest_x = SX + SCREENX(MIN(jx, last_jx)) * TILEX;
- int dest_y = SY + SCREENY(MIN(jy, last_jy)) * TILEY;
- int x_size = TILEX * (1 + ABS(jx - last_jx));
- int y_size = TILEY * (1 + ABS(jy - last_jy));
-
- BlitBitmap(drawto_field, window,
- dest_x, dest_y, x_size, y_size, dest_x, dest_y);
- SetDrawtoField(DRAW_DIRECT);
- }
-
- MarkTileDirty(sx,sy);
-}
-#endif
-
-static int getGraphicAnimationPhase(int frames, int delay, int mode)
-{
- int phase;
-
- if (mode & ANIM_PINGPONG)
- {
- int max_anim_frames = 2 * frames - 2;
-
- phase = (FrameCounter % (delay * max_anim_frames)) / delay;
- phase = (phase < frames ? phase : max_anim_frames - phase);
- }
- else
- phase = (FrameCounter % (delay * frames)) / delay;
-
- if (mode & ANIM_REVERSE)
- phase = -phase;
-
- return phase;
-}
-
-int getNewGraphicAnimationFrame(int graphic, int sync_frame)
-{
- int num_frames = new_graphic_info[graphic].anim_frames;
- int delay = new_graphic_info[graphic].anim_delay;
- int mode = new_graphic_info[graphic].anim_mode;
- int frame = 0;
-
- /* animation synchronized with global frame counter, not move position */
- if (new_graphic_info[graphic].anim_global_sync || sync_frame < 0)
- sync_frame = FrameCounter;
-
- if (mode & ANIM_LOOP) /* normal, looping animation */
- {
- frame = (sync_frame % (delay * num_frames)) / delay;
- }
- else if (mode & ANIM_LINEAR) /* normal, non-looping animation */
- {
- frame = sync_frame / delay;
-
- if (frame > num_frames - 1)
- frame = num_frames - 1;
- }
- else if (mode & ANIM_PINGPONG) /* use border frames once */
- {
- int max_anim_frames = 2 * num_frames - 2;
-
- frame = (sync_frame % (delay * max_anim_frames)) / delay;
- frame = (frame < num_frames ? frame : max_anim_frames - frame);
- }
- else if (mode & ANIM_PINGPONG2) /* use border frames twice */
- {
- int max_anim_frames = 2 * num_frames;
-
- frame = (sync_frame % (delay * max_anim_frames)) / delay;
- frame = (frame < num_frames ? frame : max_anim_frames - frame - 1);
- }
-
- if (mode & ANIM_REVERSE) /* use reverse animation direction */
- frame = num_frames - frame - 1;
-
- return frame;
-}
-
-#if 0
-void DrawGraphicAnimationExt(int x, int y, int graphic,
- int frames, int delay, int mode, int mask_mode)
-{
- int phase = getGraphicAnimationPhase(frames, delay, mode);
-
- if (!(FrameCounter % delay) && IN_SCR_FIELD(SCREENX(x), SCREENY(y)))
- {
- if (mask_mode == USE_MASKING)
- DrawGraphicThruMask(SCREENX(x), SCREENY(y), graphic + phase);
- else
- DrawGraphic(SCREENX(x), SCREENY(y), graphic + phase);
- }
-}
-#endif
-
-void DrawNewGraphicAnimationExt(int x, int y, int graphic, int mask_mode)
-{
-#if 0
- int delay = new_graphic_info[graphic].anim_delay;
-
- if (!(FrameCounter % delay) && IN_SCR_FIELD(SCREENX(x), SCREENY(y)))
-#else
- if (IN_SCR_FIELD(SCREENX(x), SCREENY(y)))
-#endif
- {
- int frame = getNewGraphicAnimationFrame(graphic, -1);
-
- if (mask_mode == USE_MASKING)
- DrawNewGraphicThruMask(SCREENX(x), SCREENY(y), graphic, frame);
- else
- DrawNewGraphic(SCREENX(x), SCREENY(y), graphic, frame);
- }
-}
-
-#if 0
-void DrawGraphicAnimation(int x, int y, int graphic,
- int frames, int delay, int mode)
-{
- DrawGraphicAnimationExt(x, y, graphic, frames, delay, mode, NO_MASKING);
-}
-#endif
-
-void DrawNewGraphicAnimation(int x, int y, int graphic)
-{
- DrawNewGraphicAnimationExt(x, y, graphic, NO_MASKING);
-}
-
-#if 0
-void DrawGraphicAnimationThruMask(int x, int y, int graphic,
- int frames, int delay, int mode)
-{
- DrawGraphicAnimationExt(x, y, graphic, frames, delay, mode, USE_MASKING);
-}
-#endif
-
-static void DrawGraphicAnimationShiftedThruMask(int sx, int sy,
- int sxx, int syy,
- int graphic,
- int frames, int delay,
- int mode)
-{
- int phase = getGraphicAnimationPhase(frames, delay, mode);
-
- DrawGraphicShiftedThruMask(sx, sy, sxx, syy, graphic + phase, NO_CUTTING);
-}
-
-#if 1
-void getGraphicSource(int graphic, Bitmap **bitmap, int *x, int *y)
-{
- if (graphic >= 0 && graphic_info[graphic].bitmap != NULL)
- {
- *bitmap = graphic_info[graphic].bitmap;
- *x = graphic_info[graphic].src_x;
- *y = graphic_info[graphic].src_y;
- }
- else if (graphic >= GFX_START_ROCKSELEMENTS &&
- graphic <= GFX_END_ROCKSELEMENTS)
- {
- graphic -= GFX_START_ROCKSELEMENTS;
- *bitmap = pix[PIX_ELEMENTS];
- *x = (graphic % GFX_PER_LINE) * TILEX;
- *y = (graphic / GFX_PER_LINE) * TILEY;
- }
- else if (graphic >= GFX_START_ROCKSHEROES && graphic <= GFX_END_ROCKSHEROES)
- {
- graphic -= GFX_START_ROCKSHEROES;
- *bitmap = pix[PIX_HEROES];
- *x = (graphic % HEROES_PER_LINE) * TILEX;
- *y = (graphic / HEROES_PER_LINE) * TILEY;
- }
- else if (graphic >= GFX_START_ROCKSSP && graphic <= GFX_END_ROCKSSP)
- {
- graphic -= GFX_START_ROCKSSP;
- *bitmap = pix[PIX_SP];
- *x = (graphic % SP_PER_LINE) * TILEX;
- *y = (graphic / SP_PER_LINE) * TILEY;
- }
- else if (graphic >= GFX_START_ROCKSDC && graphic <= GFX_END_ROCKSDC)
- {
- graphic -= GFX_START_ROCKSDC;
- *bitmap = pix[PIX_DC];
- *x = (graphic % DC_PER_LINE) * TILEX;
- *y = (graphic / DC_PER_LINE) * TILEY;
- }
- else if (graphic >= GFX_START_ROCKSMORE && graphic <= GFX_END_ROCKSMORE)
- {
- graphic -= GFX_START_ROCKSMORE;
- *bitmap = pix[PIX_MORE];
- *x = (graphic % MORE_PER_LINE) * TILEX;
- *y = (graphic / MORE_PER_LINE) * TILEY;
- }
- else if (graphic >= GFX_START_ROCKSFONT && graphic <= GFX_END_ROCKSFONT)
- {
- graphic -= GFX_START_ROCKSFONT;
- *bitmap = pix[PIX_FONT_EM];
- *x = (graphic % FONT_CHARS_PER_LINE) * TILEX;
- *y = (graphic / FONT_CHARS_PER_LINE) * TILEY;
- }
- else
- {
- *bitmap = pix[PIX_SP];
- *x = 0;
- *y = 0;
- }
-}
-#endif
-
-#if 0
-void DrawGraphic(int x, int y, int graphic)
-{
-#if DEBUG
- if (!IN_SCR_FIELD(x, y))
- {
- printf("DrawGraphic(): x = %d, y = %d, graphic = %d\n", x, y, graphic);
- printf("DrawGraphic(): This should never happen!\n");
- return;
- }
-#endif
-
- DrawGraphicExt(drawto_field, FX + x * TILEX, FY + y * TILEY, graphic);
- MarkTileDirty(x, y);
-}
-#endif
-
-void DrawNewGraphic(int x, int y, int graphic, int frame)
-{
-#if DEBUG
- if (!IN_SCR_FIELD(x, y))
- {
- printf("DrawNewGraphic(): x = %d, y = %d, graphic = %d\n", x, y, graphic);
- printf("DrawNewGraphic(): This should never happen!\n");
- return;
- }
-#endif
-
- DrawNewGraphicExt(drawto_field, FX + x * TILEX, FY + y * TILEY,
- graphic, frame);
- MarkTileDirty(x, y);
-}
-
-void DrawOldGraphicExt(DrawBuffer *dst_bitmap, int x, int y, int graphic)
-{
- Bitmap *src_bitmap;
- int src_x, src_y;
-
- getGraphicSource(graphic, &src_bitmap, &src_x, &src_y);
- BlitBitmap(src_bitmap, dst_bitmap, src_x, src_y, TILEX, TILEY, x, y);
-}
-
-void DrawNewGraphicExt(DrawBuffer *dst_bitmap, int x, int y, int graphic,
- int frame)
-{
- Bitmap *src_bitmap = new_graphic_info[graphic].bitmap;
- int src_x = new_graphic_info[graphic].src_x;
- int src_y = new_graphic_info[graphic].src_y;
- int offset_x = new_graphic_info[graphic].offset_x;
- int offset_y = new_graphic_info[graphic].offset_y;
-
- src_x += frame * offset_x;
- src_y += frame * offset_y;
-
- BlitBitmap(src_bitmap, dst_bitmap, src_x, src_y, TILEX, TILEY, x, y);
-}
-
-void DrawGraphicThruMask(int x, int y, int graphic)
-{
-#if DEBUG
- if (!IN_SCR_FIELD(x, y))
- {
- printf("DrawGraphicThruMask(): x = %d,y = %d, graphic = %d\n",x,y,graphic);
- printf("DrawGraphicThruMask(): This should never happen!\n");
- return;
- }
-#endif
-
- DrawGraphicThruMaskExt(drawto_field, FX + x * TILEX, FY + y *TILEY, graphic);
- MarkTileDirty(x, y);
-}
-
-void DrawNewGraphicThruMask(int x, int y, int graphic, int frame)
-{
-#if DEBUG
- if (!IN_SCR_FIELD(x, y))
- {
- printf("DrawGraphicThruMask(): x = %d,y = %d, graphic = %d\n",x,y,graphic);
- printf("DrawGraphicThruMask(): This should never happen!\n");
- return;
- }
-#endif
-
- DrawNewGraphicThruMaskExt(drawto_field, FX + x * TILEX, FY + y *TILEY,
- graphic, frame);
- MarkTileDirty(x, y);
-}
-
-void DrawGraphicThruMaskExt(DrawBuffer *d, int dest_x, int dest_y, int graphic)
-{
- int tile = graphic;
- int src_x, src_y;
- Bitmap *src_bitmap;
- GC drawing_gc;
-
- if (graphic == GFX_LEERRAUM)
- return;
-
- getGraphicSource(graphic, &src_bitmap, &src_x, &src_y);
- drawing_gc = src_bitmap->stored_clip_gc;
-
- if (tile_clipmask[tile] != None)
- {
- SetClipMask(src_bitmap, tile_clip_gc, tile_clipmask[tile]);
- SetClipOrigin(src_bitmap, tile_clip_gc, dest_x, dest_y);
- BlitBitmapMasked(src_bitmap, d,
- src_x, src_y, TILEX, TILEY, dest_x, dest_y);
- }
- else
- {
-#if DEBUG
-#ifndef TARGET_SDL
- printf("DrawGraphicThruMask(): tile '%d' needs clipping!\n", tile);
-#endif
-#endif
-
- SetClipOrigin(src_bitmap, drawing_gc, dest_x - src_x, dest_y - src_y);
- BlitBitmapMasked(src_bitmap, d,
- src_x, src_y, TILEX, TILEY, dest_x, dest_y);
- }
-}
-
-void DrawNewGraphicThruMaskExt(DrawBuffer *d, int dest_x, int dest_y,
- int graphic, int frame)
-{
- Bitmap *src_bitmap = new_graphic_info[graphic].bitmap;
- GC drawing_gc = src_bitmap->stored_clip_gc;
- int src_x = new_graphic_info[graphic].src_x;
- int src_y = new_graphic_info[graphic].src_y;
- int offset_x = new_graphic_info[graphic].offset_x;
- int offset_y = new_graphic_info[graphic].offset_y;
-
- src_x += frame * offset_x;
- src_y += frame * offset_y;
-
- SetClipOrigin(src_bitmap, drawing_gc, dest_x - src_x, dest_y - src_y);
- BlitBitmapMasked(src_bitmap, d, src_x, src_y, TILEX, TILEY, dest_x, dest_y);
-}
-
-#if 0
-void DrawMiniGraphic(int x, int y, int graphic)
-{
- DrawMiniGraphicExt(drawto,
- SX + x * MINI_TILEX, SY + y * MINI_TILEY, graphic);
- MarkTileDirty(x / 2, y / 2);
-}
-#endif
-
-void DrawNewMiniGraphic(int x, int y, int graphic)
-{
- DrawNewMiniGraphicExt(drawto,
- SX + x * MINI_TILEX, SY + y * MINI_TILEY, graphic);
- MarkTileDirty(x / 2, y / 2);
-}
-
-#if 1
-void getMiniGraphicSource(int graphic, Bitmap **bitmap, int *x, int *y)
-{
- if (graphic >= GFX_START_ROCKSELEMENTS && graphic <= GFX_END_ROCKSELEMENTS)
- {
- graphic -= GFX_START_ROCKSELEMENTS;
- *bitmap = pix[PIX_ELEMENTS];
- *x = MINI_GFX_STARTX + (graphic % MINI_GFX_PER_LINE) * MINI_TILEX;
- *y = MINI_GFX_STARTY + (graphic / MINI_GFX_PER_LINE) * MINI_TILEY;
- }
- else if (graphic >= GFX_START_ROCKSSP && graphic <= GFX_END_ROCKSSP)
- {
- graphic -= GFX_START_ROCKSSP;
- *bitmap = pix[PIX_SP];
- *x = MINI_SP_STARTX + (graphic % MINI_SP_PER_LINE) * MINI_TILEX;
- *y = MINI_SP_STARTY + (graphic / MINI_SP_PER_LINE) * MINI_TILEY;
- }
- else if (graphic >= GFX_START_ROCKSDC && graphic <= GFX_END_ROCKSDC)
- {
- graphic -= GFX_START_ROCKSDC;
- *bitmap = pix[PIX_DC];
- *x = MINI_DC_STARTX + (graphic % MINI_DC_PER_LINE) * MINI_TILEX;
- *y = MINI_DC_STARTY + (graphic / MINI_DC_PER_LINE) * MINI_TILEY;
- }
- else if (graphic >= GFX_START_ROCKSMORE && graphic <= GFX_END_ROCKSMORE)
- {
- graphic -= GFX_START_ROCKSMORE;
- *bitmap = pix[PIX_MORE];
- *x = MINI_MORE_STARTX + (graphic % MINI_MORE_PER_LINE) * MINI_TILEX;
- *y = MINI_MORE_STARTY + (graphic / MINI_MORE_PER_LINE) * MINI_TILEY;
- }
- else if (graphic >= GFX_START_ROCKSFONT && graphic <= GFX_END_ROCKSFONT)
- {
- graphic -= GFX_START_ROCKSFONT;
- *bitmap = pix[PIX_FONT_EM];
- *x = MINI_FONT_STARTX + (graphic % FONT_CHARS_PER_LINE) * FONT4_XSIZE;
- *y = MINI_FONT_STARTY + (graphic / FONT_CHARS_PER_LINE) * FONT4_YSIZE;
- }
- else
- {
- *bitmap = pix[PIX_SP];
- *x = MINI_SP_STARTX;
- *y = MINI_SP_STARTY;
- }
-}
-
-void getNewMiniGraphicSource(int graphic, Bitmap **bitmap, int *x, int *y)
-{
- Bitmap *src_bitmap = new_graphic_info[graphic].bitmap;
- int mini_startx = 0;
- int mini_starty = src_bitmap->height * 2 / 3;
- int src_x = mini_startx + new_graphic_info[graphic].src_x / 2;
- int src_y = mini_starty + new_graphic_info[graphic].src_y / 2;
-
- *bitmap = src_bitmap;
- *x = src_x;
- *y = src_y;
-}
-#endif
-
-#if 0
-void DrawMiniGraphicExt(DrawBuffer *d, int x, int y, int graphic)
-{
- Bitmap *bitmap;
- int src_x, src_y;
-
- getMiniGraphicSource(graphic, &bitmap, &src_x, &src_y);
- BlitBitmap(bitmap, d, src_x, src_y, MINI_TILEX, MINI_TILEY, x, y);
-}
-#endif
-
-void DrawNewMiniGraphicExt(DrawBuffer *d, int x, int y, int graphic)
-{
-#if 1
- Bitmap *src_bitmap;
- int src_x, src_y;
-
- getNewMiniGraphicSource(graphic, &src_bitmap, &src_x, &src_y);
-#else
- Bitmap *src_bitmap = new_graphic_info[graphic].bitmap;
- int mini_startx = src_bitmap->width * 2 / 3;
- int mini_starty = src_bitmap->height * 2 / 3;
- int src_x = mini_startx + new_graphic_info[graphic].src_x / 2;
- int src_y = mini_starty + new_graphic_info[graphic].src_y / 2;
-#endif
-
- BlitBitmap(src_bitmap, d, src_x, src_y, MINI_TILEX, MINI_TILEY, x, y);
-}
-
-#if 0
-void DrawGraphicShifted(int x,int y, int dx,int dy, int graphic,
- int cut_mode, int mask_mode)
-{
- int width = TILEX, height = TILEY;
- int cx = 0, cy = 0;
- int src_x, src_y, dest_x, dest_y;
- int tile = graphic;
- Bitmap *src_bitmap;
- GC drawing_gc;
-
- if (graphic < 0)
- {
- DrawGraphic(x, y, graphic);
- return;
- }
-
- if (dx || dy) /* Verschiebung der Grafik? */
- {
- if (x < BX1) /* Element kommt von links ins Bild */
- {
- x = BX1;
- width = dx;
- cx = TILEX - dx;
- dx = 0;
- }
- else if (x > BX2) /* Element kommt von rechts ins Bild */
- {
- x = BX2;
- width = -dx;
- dx = TILEX + dx;
- }
- else if (x==BX1 && dx < 0) /* Element verläßt links das Bild */
- {
- width += dx;
- cx = -dx;
- dx = 0;
- }
- else if (x==BX2 && dx > 0) /* Element verläßt rechts das Bild */
- width -= dx;
- else if (dx) /* allg. Bewegung in x-Richtung */
- MarkTileDirty(x + SIGN(dx), y);
-
- if (y < BY1) /* Element kommt von oben ins Bild */
- {
- if (cut_mode==CUT_BELOW) /* Element oberhalb des Bildes */
- return;
-
- y = BY1;
- height = dy;
- cy = TILEY - dy;
- dy = 0;
- }
- else if (y > BY2) /* Element kommt von unten ins Bild */
- {
- y = BY2;
- height = -dy;
- dy = TILEY + dy;
- }
- else if (y==BY1 && dy < 0) /* Element verläßt oben das Bild */
- {
- height += dy;
- cy = -dy;
- dy = 0;
- }
- else if (dy > 0 && cut_mode == CUT_ABOVE)
- {
- if (y == BY2) /* Element unterhalb des Bildes */
- return;
-
- height = dy;
- cy = TILEY - dy;
- dy = TILEY;
- MarkTileDirty(x, y + 1);
- } /* Element verläßt unten das Bild */
- else if (dy > 0 && (y == BY2 || cut_mode == CUT_BELOW))
- height -= dy;
- else if (dy) /* allg. Bewegung in y-Richtung */
- MarkTileDirty(x, y + SIGN(dy));
- }
-
- getGraphicSource(graphic, &src_bitmap, &src_x, &src_y);
- drawing_gc = src_bitmap->stored_clip_gc;
-
- src_x += cx;
- src_y += cy;
-
- dest_x = FX + x * TILEX + dx;
- dest_y = FY + y * TILEY + dy;
-
-#if DEBUG
- if (!IN_SCR_FIELD(x,y))
- {
- printf("DrawGraphicShifted(): x = %d, y = %d, graphic = %d\n",x,y,graphic);
- printf("DrawGraphicShifted(): This should never happen!\n");
- return;
- }
-#endif
-
- if (mask_mode == USE_MASKING)
- {
- if (tile_clipmask[tile] != None)
- {
- SetClipMask(src_bitmap, tile_clip_gc, tile_clipmask[tile]);
- SetClipOrigin(src_bitmap, tile_clip_gc, dest_x, dest_y);
- BlitBitmapMasked(src_bitmap, drawto_field,
- src_x, src_y, TILEX, TILEY, dest_x, dest_y);
- }
- else
- {
-#if DEBUG
-#ifndef TARGET_SDL
- printf("DrawGraphicShifted(): tile '%d' needs clipping!\n", tile);
-#endif
-#endif
-
- SetClipOrigin(src_bitmap, drawing_gc, dest_x - src_x, dest_y - src_y);
- BlitBitmapMasked(src_bitmap, drawto_field,
- src_x, src_y, width, height, dest_x, dest_y);
- }
- }
- else
- BlitBitmap(src_bitmap, drawto_field,
- src_x, src_y, width, height, dest_x, dest_y);