+ if ((last_jx != jx || last_jy != jy) && Feld[last_jx][last_jy]==EL_EXPLODING)
+ {
+ int phase = Frame[last_jx][last_jy];
+ int delay = 2;
+
+ if (phase > 2)
+ DrawGraphicThruMask(SCREENX(last_jx),SCREENY(last_jy),
+ GFX_EXPLOSION + ((phase-1)/delay-1));
+ }
+