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added new animation mode ".global_anim_sync" for game element graphics
[rocksndiamonds.git]
/
src
/
tools.c
diff --git
a/src/tools.c
b/src/tools.c
index 1f1a925de4809b878aa380d0ae5a6d0eda9c7e84..98e60731333f9add8584999855c3ee65459e3e1f 100644
(file)
--- a/
src/tools.c
+++ b/
src/tools.c
@@
-775,7
+775,7
@@
void BackToFront(void)
DrawFramesPerSecond();
// remove playfield redraw before potentially merging with doors redraw
DrawFramesPerSecond();
// remove playfield redraw before potentially merging with doors redraw
- if (DrawingDeactivated(REAL_SX, REAL_SY
, FULL_SXSIZE, FULL_SYSIZE
))
+ if (DrawingDeactivated(REAL_SX, REAL_SY))
redraw_mask &= ~REDRAW_FIELD;
// redraw complete window if both playfield and (some) doors need redraw
redraw_mask &= ~REDRAW_FIELD;
// redraw complete window if both playfield and (some) doors need redraw
@@
-1492,6
+1492,8
@@
int getGraphicAnimationFrame(int graphic, int sync_frame)
// animation synchronized with global frame counter, not move position
if (graphic_info[graphic].anim_global_sync || sync_frame < 0)
sync_frame = FrameCounter;
// animation synchronized with global frame counter, not move position
if (graphic_info[graphic].anim_global_sync || sync_frame < 0)
sync_frame = FrameCounter;
+ else if (graphic_info[graphic].anim_global_anim_sync)
+ sync_frame = getGlobalAnimSyncFrame();
return getAnimationFrame(graphic_info[graphic].anim_frames,
graphic_info[graphic].anim_delay,
return getAnimationFrame(graphic_info[graphic].anim_frames,
graphic_info[graphic].anim_delay,
@@
-4603,7
+4605,7
@@
static int RequestHandleEvents(unsigned int req_state, int draw_buffer_game)
case EVENT_KEYPRESS:
{
case EVENT_KEYPRESS:
{
- Key key = GetEventKey((KeyEvent *)&event
, TRUE
);
+ Key key = GetEventKey((KeyEvent *)&event);
switch (key)
{
switch (key)
{
@@
-8786,6
+8788,8
@@
void SetGfxAnimation_EM(struct GraphicInfo_EM *g_em,
if (graphic_info[graphic].anim_global_sync)
sync_frame = FrameCounter;
if (graphic_info[graphic].anim_global_sync)
sync_frame = FrameCounter;
+ else if (graphic_info[graphic].anim_global_anim_sync)
+ sync_frame = getGlobalAnimSyncFrame();
else if (IN_FIELD(x, y, MAX_LEV_FIELDX, MAX_LEV_FIELDY))
sync_frame = GfxFrame[x][y];
else
else if (IN_FIELD(x, y, MAX_LEV_FIELDX, MAX_LEV_FIELDY))
sync_frame = GfxFrame[x][y];
else
@@
-8845,6
+8849,8
@@
void getGraphicSourceObjectExt_EM(struct GraphicInfo_EM *g_em,
if (graphic_info[graphic].anim_global_sync)
sync_frame = FrameCounter;
if (graphic_info[graphic].anim_global_sync)
sync_frame = FrameCounter;
+ else if (graphic_info[graphic].anim_global_anim_sync)
+ sync_frame = getGlobalAnimSyncFrame();
else if (IN_FIELD(x, y, MAX_LEV_FIELDX, MAX_LEV_FIELDY))
sync_frame = GfxFrame[x][y];
else
else if (IN_FIELD(x, y, MAX_LEV_FIELDX, MAX_LEV_FIELDY))
sync_frame = GfxFrame[x][y];
else
@@
-9308,7
+9314,7
@@
void InitGraphicInfo_EM(void)
}
}
}
}
-static void CheckSaveEngineSnapshot_EM(
byte action[MAX_PLAYERS],
int frame,
+static void CheckSaveEngineSnapshot_EM(int frame,
boolean any_player_moving,
boolean any_player_snapping,
boolean any_player_dropping)
boolean any_player_moving,
boolean any_player_snapping,
boolean any_player_dropping)
@@
-9365,7
+9371,7
@@
static void CheckSaveEngineSnapshot_MM(boolean element_clicked,
}
}
}
}
-boolean CheckSingleStepMode_EM(
byte action[MAX_PLAYERS],
int frame,
+boolean CheckSingleStepMode_EM(int frame,
boolean any_player_moving,
boolean any_player_snapping,
boolean any_player_dropping)
boolean any_player_moving,
boolean any_player_snapping,
boolean any_player_dropping)
@@
-9374,7
+9380,7
@@
boolean CheckSingleStepMode_EM(byte action[MAX_PLAYERS], int frame,
if (frame == 7 && !any_player_dropping && FrameCounter > 6)
TapeTogglePause(TAPE_TOGGLE_AUTOMATIC);
if (frame == 7 && !any_player_dropping && FrameCounter > 6)
TapeTogglePause(TAPE_TOGGLE_AUTOMATIC);
- CheckSaveEngineSnapshot_EM(
action,
frame, any_player_moving,
+ CheckSaveEngineSnapshot_EM(frame, any_player_moving,
any_player_snapping, any_player_dropping);
return tape.pausing;
any_player_snapping, any_player_dropping);
return tape.pausing;
@@
-9408,7
+9414,7
@@
void CheckSingleStepMode_MM(boolean element_clicked,
}
void getGraphicSource_SP(struct GraphicInfo_SP *g_sp,
}
void getGraphicSource_SP(struct GraphicInfo_SP *g_sp,
- int graphic, int sync_frame
, int x, int y
)
+ int graphic, int sync_frame)
{
int frame = getGraphicAnimationFrame(graphic, sync_frame);
{
int frame = getGraphicAnimationFrame(graphic, sync_frame);
@@
-9964,7
+9970,13
@@
void ChangeViewportPropertiesIfNeeded(void)
void OpenURL(char *url)
{
void OpenURL(char *url)
{
+#if SDL_VERSION_ATLEAST(2,0,14)
SDL_OpenURL(url);
SDL_OpenURL(url);
+#else
+ Warn("SDL_OpenURL(\"%s\") not supported by SDL %d.%d.%d!",
+ url, SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL);
+ Warn("Please upgrade to at least SDL 2.0.14 for URL support!");
+#endif
}
void OpenURLFromHash(SetupFileHash *hash, int hash_key)
}
void OpenURLFromHash(SetupFileHash *hash, int hash_key)