+void getSizedGraphicSource(int graphic, Bitmap **bitmap, int *x, int *y,
+ int tilesize_raw)
+{
+ struct
+ {
+ int width_mult, width_div;
+ int height_mult, height_div;
+ }
+ offset_calc[6] =
+ {
+ { 15, 16, 2, 3 }, /* 1 x 1 */
+ { 7, 8, 2, 3 }, /* 2 x 2 */
+ { 3, 4, 2, 3 }, /* 4 x 4 */
+ { 1, 2, 2, 3 }, /* 8 x 8 */
+ { 0, 1, 2, 3 }, /* 16 x 16 */
+ { 0, 1, 0, 1 }, /* 32 x 32 */
+ };
+ int tilesize = MIN(MAX(1, tilesize_raw), TILESIZE);
+ int offset_calc_pos = log_2(tilesize);
+ Bitmap *src_bitmap = graphic_info[graphic].bitmap;
+ int width_mult = offset_calc[offset_calc_pos].width_mult;
+ int width_div = offset_calc[offset_calc_pos].width_div;
+ int height_mult = offset_calc[offset_calc_pos].height_mult;
+ int height_div = offset_calc[offset_calc_pos].height_div;
+ int startx = src_bitmap->width * width_mult / width_div;
+ int starty = src_bitmap->height * height_mult / height_div;
+ int src_x = startx + graphic_info[graphic].src_x * tilesize / TILESIZE;
+ int src_y = starty + graphic_info[graphic].src_y * tilesize / TILESIZE;
+
+ *bitmap = src_bitmap;
+ *x = src_x;
+ *y = src_y;
+}
+
+void getMiniGraphicSource(int graphic, Bitmap **bitmap, int *x, int *y)
+{
+#if 1
+ getSizedGraphicSource(graphic, bitmap, x, y, MINI_TILESIZE);
+#else
+ struct GraphicInfo *g = &graphic_info[graphic];
+ int mini_startx = 0;
+ int mini_starty = g->bitmap->height * 2 / 3;
+
+ *bitmap = g->bitmap;
+ *x = mini_startx + g->src_x / 2;
+ *y = mini_starty + g->src_y / 2;
+#endif
+}
+