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moved video frame synchronization to single location (screen update)
[rocksndiamonds.git]
/
src
/
tools.c
diff --git
a/src/tools.c
b/src/tools.c
index 9f6526a3a562416d90f23745436e1592aac0ba81..7f870a64db40378ebfca13f31fa864c18ff5783f 100644
(file)
--- a/
src/tools.c
+++ b/
src/tools.c
@@
-174,9
+174,6
@@
static int el_act2crm(int, int);
static struct GadgetInfo *tool_gadget[NUM_TOOL_BUTTONS];
static int request_gadget_id = -1;
static struct GadgetInfo *tool_gadget[NUM_TOOL_BUTTONS];
static int request_gadget_id = -1;
-static unsigned int sync_frame_delay = 0;
-static unsigned int sync_frame_delay_value = GAME_FRAME_DELAY;
-
static char *print_if_not_empty(int element)
{
static char *s = NULL;
static char *print_if_not_empty(int element)
{
static char *s = NULL;
@@
-590,6
+587,17
@@
void BackToFront()
#endif
}
#endif
}
+void BackToFront_WithFrameDelay(unsigned int frame_delay_value)
+{
+ unsigned int frame_delay_value_old = GetVideoFrameDelay();
+
+ SetVideoFrameDelay(frame_delay_value);
+
+ BackToFront();
+
+ SetVideoFrameDelay(frame_delay_value_old);
+}
+
static void FadeCrossSaveBackbuffer()
{
BlitBitmap(backbuffer, bitmap_db_cross, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0);
static void FadeCrossSaveBackbuffer()
{
BlitBitmap(backbuffer, bitmap_db_cross, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0);
@@
-3547,7
+3555,7
@@
void WaitForEventToContinue()
DoAnimation();
DoAnimation();
-
WaitUntilDelayReached(&sync_frame_delay, sync_frame_delay_value
);
+
BackToFront(
);
}
}
}
}
@@
-3721,8
+3729,6
@@
static int RequestHandleEvents(unsigned int req_state)
}
BackToFront();
}
BackToFront();
-
- WaitUntilDelayReached(&sync_frame_delay, sync_frame_delay_value);
}
return result;
}
return result;