+ // check if request buttons are outside of envelope and fix, if needed
+ if (x < 0 || x + gfx->width > request.width ||
+ y < 0 || y + gfx->height > request.height)
+ {
+ if (id == TOOL_CTRL_ID_YES)
+ {
+ x = 0;
+ y = request.height - 2 * request.border_size - gfx->height;
+ }
+ else if (id == TOOL_CTRL_ID_NO)
+ {
+ x = request.width - 2 * request.border_size - gfx->width;
+ y = request.height - 2 * request.border_size - gfx->height;
+ }
+ else if (id == TOOL_CTRL_ID_CONFIRM)
+ {
+ x = (request.width - 2 * request.border_size - gfx->width) / 2;
+ y = request.height - 2 * request.border_size - gfx->height;
+ }
+ else if (id >= TOOL_CTRL_ID_PLAYER_1 && id <= TOOL_CTRL_ID_PLAYER_4)
+ {
+ int player_nr = id - TOOL_CTRL_ID_PLAYER_1;
+
+ x = (request.width - 2 * request.border_size - gfx->width) / 2;
+ y = request.height - 2 * request.border_size - gfx->height * 2;
+
+ x += (player_nr == 3 ? -1 : player_nr == 1 ? +1 : 0) * gfx->width;
+ y += (player_nr == 0 ? -1 : player_nr == 2 ? +1 : 0) * gfx->height;
+ }
+ }
+ }
+