-#if 0
- if (graphic == IMG_DEFAULT_EXPLODING)
- printf("::: IMG_DEFAULT_EXPLODING: (%d, %d), %d => %d [%d]\n",
- tile, frame_em, sync_frame, frame, Xboom_1);
-#endif
-
- getGraphicSourceExt(graphic, frame, &g_em->bitmap,
- &g_em->src_x, &g_em->src_y, FALSE);
-
-#if 0
- if (x == 1 && y == 1 && frame == 0)
- printf("--> %d, %d, %d\n", *crumbled_src_x, *crumbled_src_y, tile);
-#endif
-
-#if 0
- getGraphicSource(crumbled, frame, crumbled_src_bitmap,
- crumbled_src_x, crumbled_src_y);
-#endif
-
-#if 1
- /* (updating the "crumbled" graphic definitions is probably not really needed,
- as animations for crumbled graphics can't be longer than one EMC cycle) */
-
-#if 0
- if (g_em->crumbled_bitmap != NULL &&
- !(has_crumbled_graphics && crumbled != IMG_EMPTY_SPACE))
- printf("::: CRUMBLED CHANGES FOR tile %d [%s] [%d]\n",
- tile, EL_NAME(element), Ydirt_eat);
-#endif
-
- g_em->crumbled_bitmap = NULL;
- g_em->crumbled_src_x = 0;
- g_em->crumbled_src_y = 0;
-
- g_em->has_crumbled_graphics = FALSE;
-
- if (has_crumbled_graphics && crumbled != IMG_EMPTY_SPACE)
- {
- int frame_crumbled = getAnimationFrame(g_crumbled->anim_frames,
- g_crumbled->anim_delay,
- g_crumbled->anim_mode,
- g_crumbled->anim_start_frame,
- sync_frame);
-
- getGraphicSource(crumbled, frame_crumbled, &g_em->crumbled_bitmap,
- &g_em->crumbled_src_x, &g_em->crumbled_src_y);
-
- g_em->has_crumbled_graphics = TRUE;
- }