boolean any_player_snapping,
boolean any_player_dropping)
{
boolean any_player_snapping,
boolean any_player_dropping)
{
TapeTogglePause(TAPE_TOGGLE_AUTOMATIC);
CheckSaveEngineSnapshot_EM(action, frame, any_player_moving,
TapeTogglePause(TAPE_TOGGLE_AUTOMATIC);
CheckSaveEngineSnapshot_EM(action, frame, any_player_moving,