-#else
-
-#if 0
- ffx = (scroll_x - SBX_Left) * TILEX_VAR + dx * TILESIZE_VAR / TILESIZE;
-
- if (EVEN(SCR_FIELDX))
- {
- if (ffx < SBX_Right * TILEX_VAR + TILEX_VAR / 2)
- fx = fx + dx * TILESIZE_VAR / TILESIZE - MIN(ffx, TILEX_VAR / 2);
- else
- fx = fx - (dx <= 0 ? TILEX_VAR : 0);
-
- printf("::: %d (%d, %d) [%d] [%d] => %d\n",
- ffx, SBX_Left * TILEX_VAR, SBX_Right * TILEX_VAR, dx, FX, fx);
- }
-#else
-
-#if 0
- ffx = (scroll_x - SBX_Left) * TILEX_VAR + dx * TILESIZE_VAR / TILESIZE;
-
- if (EVEN(SCR_FIELDX))
- {
- if (ffx < SBX_Right * TILEX_VAR + TILEX_VAR / 2 + 0 * TILEX_VAR / 2)
- {
- fx = fx + dx * TILESIZE_VAR / TILESIZE - MIN(ffx, TILEX_VAR / 2) +
- 1 * TILEX_VAR;
- }
- else
- {
- fx = fx - (dx <= 0 ? TILEX_VAR : 0) + 1 * TILEX_VAR;
-
- printf("::: STOPPED\n");
- }
-
- printf("::: %d (%d, %d) [%d] [%d] => %d\n",
- ffx, SBX_Left * TILEX_VAR, SBX_Right * TILEX_VAR, dx, FX, fx);
- }
-#else
- /* !!! THIS WORKS !!! */
-
- ffx = (scroll_x - SBX_Left) * TILEX_VAR + dx * TILESIZE_VAR / TILESIZE;