- case EL_LEERRAUM: return(-1);
- case EL_ERDREICH: return(GFX_ERDREICH);
- case EL_MAUERWERK: return(GFX_MAUERWERK);
- case EL_FELSBODEN: return(GFX_FELSBODEN);
- case EL_FELSBROCKEN: return(GFX_FELSBROCKEN);
- case EL_SCHLUESSEL: return(GFX_SCHLUESSEL);
- case EL_EDELSTEIN: return(GFX_EDELSTEIN);
- case EL_AUSGANG_ZU: return(GFX_AUSGANG_ZU);
- case EL_AUSGANG_ACT: return(GFX_AUSGANG_ACT);
- case EL_AUSGANG_AUF: return(GFX_AUSGANG_AUF);
- case EL_SPIELFIGUR: return(GFX_SPIELFIGUR);
- case EL_SPIELER1: return(GFX_SPIELER1);
- case EL_SPIELER2: return(GFX_SPIELER2);
- case EL_SPIELER3: return(GFX_SPIELER3);
- case EL_SPIELER4: return(GFX_SPIELER4);
- case EL_KAEFER: return(GFX_KAEFER);
- case EL_KAEFER_R: return(GFX_KAEFER_R);
- case EL_KAEFER_O: return(GFX_KAEFER_O);
- case EL_KAEFER_L: return(GFX_KAEFER_L);
- case EL_KAEFER_U: return(GFX_KAEFER_U);
- case EL_FLIEGER: return(GFX_FLIEGER);
- case EL_FLIEGER_R: return(GFX_FLIEGER_R);
- case EL_FLIEGER_O: return(GFX_FLIEGER_O);
- case EL_FLIEGER_L: return(GFX_FLIEGER_L);
- case EL_FLIEGER_U: return(GFX_FLIEGER_U);
- case EL_BUTTERFLY: return(GFX_BUTTERFLY);
- case EL_BUTTERFLY_R: return(GFX_BUTTERFLY_R);
- case EL_BUTTERFLY_O: return(GFX_BUTTERFLY_O);
- case EL_BUTTERFLY_L: return(GFX_BUTTERFLY_L);
- case EL_BUTTERFLY_U: return(GFX_BUTTERFLY_U);
- case EL_FIREFLY: return(GFX_FIREFLY);
- case EL_FIREFLY_R: return(GFX_FIREFLY_R);
- case EL_FIREFLY_O: return(GFX_FIREFLY_O);
- case EL_FIREFLY_L: return(GFX_FIREFLY_L);
- case EL_FIREFLY_U: return(GFX_FIREFLY_U);
- case EL_MAMPFER: return(GFX_MAMPFER);
- case EL_ROBOT: return(GFX_ROBOT);
- case EL_BETON: return(GFX_BETON);
- case EL_DIAMANT: return(GFX_DIAMANT);
- case EL_MORAST_LEER: return(GFX_MORAST_LEER);
- case EL_MORAST_VOLL: return(GFX_MORAST_VOLL);
- case EL_TROPFEN: return(GFX_TROPFEN);
- case EL_BOMBE: return(GFX_BOMBE);
- case EL_SIEB_LEER: return(GFX_SIEB_LEER);
- case EL_SIEB_VOLL: return(GFX_SIEB_VOLL);
- case EL_SIEB_TOT: return(GFX_SIEB_TOT);
- case EL_SALZSAEURE: return(GFX_SALZSAEURE);
- case EL_AMOEBE_TOT: return(GFX_AMOEBE_TOT);
- case EL_AMOEBE_NASS: return(GFX_AMOEBE_NASS);
- case EL_AMOEBE_NORM: return(GFX_AMOEBE_NORM);
- case EL_AMOEBE_VOLL: return(GFX_AMOEBE_VOLL);
- case EL_AMOEBE_BD: return(GFX_AMOEBE_BD);
- case EL_AMOEBA2DIAM: return(GFX_AMOEBA2DIAM);
- case EL_KOKOSNUSS: return(GFX_KOKOSNUSS);
- case EL_LIFE: return(GFX_LIFE);
- case EL_LIFE_ASYNC: return(GFX_LIFE_ASYNC);
- case EL_DYNAMIT: return(GFX_DYNAMIT);
- case EL_BADEWANNE: return(GFX_BADEWANNE);
- case EL_BADEWANNE1: return(GFX_BADEWANNE1);
- case EL_BADEWANNE2: return(GFX_BADEWANNE2);
- case EL_BADEWANNE3: return(GFX_BADEWANNE3);
- case EL_BADEWANNE4: return(GFX_BADEWANNE4);
- case EL_BADEWANNE5: return(GFX_BADEWANNE5);
- case EL_ABLENK_AUS: return(GFX_ABLENK_AUS);
- case EL_ABLENK_EIN: return(GFX_ABLENK_EIN);
- case EL_SCHLUESSEL1: return(GFX_SCHLUESSEL1);
- case EL_SCHLUESSEL2: return(GFX_SCHLUESSEL2);
- case EL_SCHLUESSEL3: return(GFX_SCHLUESSEL3);
- case EL_SCHLUESSEL4: return(GFX_SCHLUESSEL4);
- case EL_PFORTE1: return(GFX_PFORTE1);
- case EL_PFORTE2: return(GFX_PFORTE2);
- case EL_PFORTE3: return(GFX_PFORTE3);
- case EL_PFORTE4: return(GFX_PFORTE4);
- case EL_PFORTE1X: return(GFX_PFORTE1X);
- case EL_PFORTE2X: return(GFX_PFORTE2X);
- case EL_PFORTE3X: return(GFX_PFORTE3X);
- case EL_PFORTE4X: return(GFX_PFORTE4X);
- case EL_DYNAMIT_AUS: return(GFX_DYNAMIT_AUS);
- case EL_PACMAN: return(GFX_PACMAN);
- case EL_PACMAN_R: return(GFX_PACMAN_R);
- case EL_PACMAN_O: return(GFX_PACMAN_O);
- case EL_PACMAN_L: return(GFX_PACMAN_L);
- case EL_PACMAN_U: return(GFX_PACMAN_U);
- case EL_UNSICHTBAR: return(GFX_UNSICHTBAR);
- case EL_ERZ_EDEL: return(GFX_ERZ_EDEL);
- case EL_ERZ_DIAM: return(GFX_ERZ_DIAM);
- case EL_BIRNE_AUS: return(GFX_BIRNE_AUS);
- case EL_BIRNE_EIN: return(GFX_BIRNE_EIN);
- case EL_ZEIT_VOLL: return(GFX_ZEIT_VOLL);
- case EL_ZEIT_LEER: return(GFX_ZEIT_LEER);
- case EL_MAUER_LEBT: return(GFX_MAUER_LEBT);
- case EL_MAUER_X: return(GFX_MAUER_X);
- case EL_MAUER_Y: return(GFX_MAUER_Y);
- case EL_MAUER_XY: return(GFX_MAUER_XY);
- case EL_EDELSTEIN_BD: return(GFX_EDELSTEIN_BD);
- case EL_EDELSTEIN_GELB: return(GFX_EDELSTEIN_GELB);
- case EL_EDELSTEIN_ROT: return(GFX_EDELSTEIN_ROT);
- case EL_EDELSTEIN_LILA: return(GFX_EDELSTEIN_LILA);
- case EL_ERZ_EDEL_BD: return(GFX_ERZ_EDEL_BD);
- case EL_ERZ_EDEL_GELB: return(GFX_ERZ_EDEL_GELB);
- case EL_ERZ_EDEL_ROT: return(GFX_ERZ_EDEL_ROT);
- case EL_ERZ_EDEL_LILA: return(GFX_ERZ_EDEL_LILA);
- case EL_MAMPFER2: return(GFX_MAMPFER2);
- case EL_SIEB2_LEER: return(GFX_SIEB2_LEER);
- case EL_SIEB2_VOLL: return(GFX_SIEB2_VOLL);
- case EL_SIEB2_TOT: return(GFX_SIEB2_TOT);
- case EL_DYNABOMB: return(GFX_DYNABOMB);
- case EL_DYNABOMB_NR: return(GFX_DYNABOMB_NR);
- case EL_DYNABOMB_SZ: return(GFX_DYNABOMB_SZ);
- case EL_DYNABOMB_XL: return(GFX_DYNABOMB_XL);
- case EL_SOKOBAN_OBJEKT: return(GFX_SOKOBAN_OBJEKT);
- case EL_SOKOBAN_FELD_LEER: return(GFX_SOKOBAN_FELD_LEER);
- case EL_SOKOBAN_FELD_VOLL: return(GFX_SOKOBAN_FELD_VOLL);
- case EL_MAULWURF: return(GFX_MAULWURF);
- case EL_PINGUIN: return(GFX_PINGUIN);
- case EL_SCHWEIN: return(GFX_SCHWEIN);
- case EL_DRACHE: return(GFX_DRACHE);
- case EL_SONDE: return(GFX_SONDE);
- case EL_PFEIL_L: return(GFX_PFEIL_L);
- case EL_PFEIL_R: return(GFX_PFEIL_R);
- case EL_PFEIL_O: return(GFX_PFEIL_O);
- case EL_PFEIL_U: return(GFX_PFEIL_U);
+ case EL_LEERRAUM: return -1;
+ case EL_ERDREICH: return GFX_ERDREICH;
+ case EL_MAUERWERK: return GFX_MAUERWERK;
+ case EL_FELSBODEN: return GFX_FELSBODEN;
+ case EL_FELSBROCKEN: return GFX_FELSBROCKEN;
+ case EL_SCHLUESSEL: return GFX_SCHLUESSEL;
+ case EL_EDELSTEIN: return GFX_EDELSTEIN;
+ case EL_AUSGANG_ZU: return GFX_AUSGANG_ZU;
+ case EL_AUSGANG_ACT: return GFX_AUSGANG_ACT;
+ case EL_AUSGANG_AUF: return GFX_AUSGANG_AUF;
+ case EL_SPIELFIGUR: return GFX_SPIELFIGUR;
+ case EL_SPIELER1: return GFX_SPIELER1;
+ case EL_SPIELER2: return GFX_SPIELER2;
+ case EL_SPIELER3: return GFX_SPIELER3;
+ case EL_SPIELER4: return GFX_SPIELER4;
+ case EL_KAEFER: return GFX_KAEFER;
+ case EL_KAEFER_R: return GFX_KAEFER_R;
+ case EL_KAEFER_O: return GFX_KAEFER_O;
+ case EL_KAEFER_L: return GFX_KAEFER_L;
+ case EL_KAEFER_U: return GFX_KAEFER_U;
+ case EL_FLIEGER: return GFX_FLIEGER;
+ case EL_FLIEGER_R: return GFX_FLIEGER_R;
+ case EL_FLIEGER_O: return GFX_FLIEGER_O;
+ case EL_FLIEGER_L: return GFX_FLIEGER_L;
+ case EL_FLIEGER_U: return GFX_FLIEGER_U;
+ case EL_BUTTERFLY: return GFX_BUTTERFLY;
+ case EL_BUTTERFLY_R: return GFX_BUTTERFLY_R;
+ case EL_BUTTERFLY_O: return GFX_BUTTERFLY_O;
+ case EL_BUTTERFLY_L: return GFX_BUTTERFLY_L;
+ case EL_BUTTERFLY_U: return GFX_BUTTERFLY_U;
+ case EL_FIREFLY: return GFX_FIREFLY;
+ case EL_FIREFLY_R: return GFX_FIREFLY_R;
+ case EL_FIREFLY_O: return GFX_FIREFLY_O;
+ case EL_FIREFLY_L: return GFX_FIREFLY_L;
+ case EL_FIREFLY_U: return GFX_FIREFLY_U;
+ case EL_MAMPFER: return GFX_MAMPFER;
+ case EL_ROBOT: return GFX_ROBOT;
+ case EL_BETON: return GFX_BETON;
+ case EL_DIAMANT: return GFX_DIAMANT;
+ case EL_MORAST_LEER: return GFX_MORAST_LEER;
+ case EL_MORAST_VOLL: return GFX_MORAST_VOLL;
+ case EL_TROPFEN: return GFX_TROPFEN;
+ case EL_BOMBE: return GFX_BOMBE;
+ case EL_SIEB_LEER: return GFX_SIEB_LEER;
+ case EL_SIEB_VOLL: return GFX_SIEB_VOLL;
+ case EL_SIEB_TOT: return GFX_SIEB_TOT;
+ case EL_SALZSAEURE: return GFX_SALZSAEURE;
+ case EL_AMOEBE_TOT: return GFX_AMOEBE_TOT;
+ case EL_AMOEBE_NASS: return GFX_AMOEBE_NASS;
+ case EL_AMOEBE_NORM: return GFX_AMOEBE_NORM;
+ case EL_AMOEBE_VOLL: return GFX_AMOEBE_VOLL;
+ case EL_AMOEBE_BD: return GFX_AMOEBE_BD;
+ case EL_AMOEBA2DIAM: return GFX_AMOEBA2DIAM;
+ case EL_KOKOSNUSS: return GFX_KOKOSNUSS;
+ case EL_LIFE: return GFX_LIFE;
+ case EL_LIFE_ASYNC: return GFX_LIFE_ASYNC;
+ case EL_DYNAMIT: return GFX_DYNAMIT;
+ case EL_BADEWANNE: return GFX_BADEWANNE;
+ case EL_BADEWANNE1: return GFX_BADEWANNE1;
+ case EL_BADEWANNE2: return GFX_BADEWANNE2;
+ case EL_BADEWANNE3: return GFX_BADEWANNE3;
+ case EL_BADEWANNE4: return GFX_BADEWANNE4;
+ case EL_BADEWANNE5: return GFX_BADEWANNE5;
+ case EL_ABLENK_AUS: return GFX_ABLENK_AUS;
+ case EL_ABLENK_EIN: return GFX_ABLENK_EIN;
+ case EL_SCHLUESSEL1: return GFX_SCHLUESSEL1;
+ case EL_SCHLUESSEL2: return GFX_SCHLUESSEL2;
+ case EL_SCHLUESSEL3: return GFX_SCHLUESSEL3;
+ case EL_SCHLUESSEL4: return GFX_SCHLUESSEL4;
+ case EL_PFORTE1: return GFX_PFORTE1;
+ case EL_PFORTE2: return GFX_PFORTE2;
+ case EL_PFORTE3: return GFX_PFORTE3;
+ case EL_PFORTE4: return GFX_PFORTE4;
+ case EL_PFORTE1X: return GFX_PFORTE1X;
+ case EL_PFORTE2X: return GFX_PFORTE2X;
+ case EL_PFORTE3X: return GFX_PFORTE3X;
+ case EL_PFORTE4X: return GFX_PFORTE4X;
+ case EL_DYNAMIT_AUS: return GFX_DYNAMIT_AUS;
+ case EL_PACMAN: return GFX_PACMAN;
+ case EL_PACMAN_R: return GFX_PACMAN_R;
+ case EL_PACMAN_O: return GFX_PACMAN_O;
+ case EL_PACMAN_L: return GFX_PACMAN_L;
+ case EL_PACMAN_U: return GFX_PACMAN_U;
+ case EL_UNSICHTBAR: return GFX_UNSICHTBAR;
+ case EL_ERZ_EDEL: return GFX_ERZ_EDEL;
+ case EL_ERZ_DIAM: return GFX_ERZ_DIAM;
+ case EL_BIRNE_AUS: return GFX_BIRNE_AUS;
+ case EL_BIRNE_EIN: return GFX_BIRNE_EIN;
+ case EL_ZEIT_VOLL: return GFX_ZEIT_VOLL;
+ case EL_ZEIT_LEER: return GFX_ZEIT_LEER;
+ case EL_MAUER_LEBT: return GFX_MAUER_LEBT;
+ case EL_MAUER_X: return GFX_MAUER_X;
+ case EL_MAUER_Y: return GFX_MAUER_Y;
+ case EL_MAUER_XY: return GFX_MAUER_XY;
+ case EL_EDELSTEIN_BD: return GFX_EDELSTEIN_BD;
+ case EL_EDELSTEIN_GELB: return GFX_EDELSTEIN_GELB;
+ case EL_EDELSTEIN_ROT: return GFX_EDELSTEIN_ROT;
+ case EL_EDELSTEIN_LILA: return GFX_EDELSTEIN_LILA;
+ case EL_ERZ_EDEL_BD: return GFX_ERZ_EDEL_BD;
+ case EL_ERZ_EDEL_GELB: return GFX_ERZ_EDEL_GELB;
+ case EL_ERZ_EDEL_ROT: return GFX_ERZ_EDEL_ROT;
+ case EL_ERZ_EDEL_LILA: return GFX_ERZ_EDEL_LILA;
+ case EL_MAMPFER2: return GFX_MAMPFER2;
+ case EL_SIEB2_LEER: return GFX_SIEB2_LEER;
+ case EL_SIEB2_VOLL: return GFX_SIEB2_VOLL;
+ case EL_SIEB2_TOT: return GFX_SIEB2_TOT;
+ case EL_DYNABOMB: return GFX_DYNABOMB;
+ case EL_DYNABOMB_NR: return GFX_DYNABOMB_NR;
+ case EL_DYNABOMB_SZ: return GFX_DYNABOMB_SZ;
+ case EL_DYNABOMB_XL: return GFX_DYNABOMB_XL;
+ case EL_SOKOBAN_OBJEKT: return GFX_SOKOBAN_OBJEKT;
+ case EL_SOKOBAN_FELD_LEER: return GFX_SOKOBAN_FELD_LEER;
+ case EL_SOKOBAN_FELD_VOLL: return GFX_SOKOBAN_FELD_VOLL;
+ case EL_MAULWURF: return GFX_MAULWURF;
+ case EL_PINGUIN: return GFX_PINGUIN;
+ case EL_SCHWEIN: return GFX_SCHWEIN;
+ case EL_DRACHE: return GFX_DRACHE;
+ case EL_SONDE: return GFX_SONDE;
+ case EL_PFEIL_L: return GFX_PFEIL_L;
+ case EL_PFEIL_R: return GFX_PFEIL_R;
+ case EL_PFEIL_O: return GFX_PFEIL_O;
+ case EL_PFEIL_U: return GFX_PFEIL_U;