+static void DrawGraphicAnimationShiftedThruMask(int sx, int sy,
+ int sxx, int syy,
+ int graphic,
+ int frames, int delay,
+ int mode)
+{
+ int phase = getGraphicAnimationPhase(frames, delay, mode);
+
+ DrawGraphicShiftedThruMask(sx, sy, sxx, syy, graphic + phase, NO_CUTTING);
+}
+