+ if (element == EL_SP_ZONK)
+ {
+ /*
+ graphic = GFX2_SP_ZONK + phase2 * 2;
+ */
+
+ /*
+ printf("-> %d\n", phase4);
+ */
+
+ graphic = GFX2_SP_ZONK;
+
+ if (dir == MV_LEFT)
+ graphic += (4 - phase4) % 4;
+ else if (dir == MV_RIGHT)
+ graphic += phase4;
+ else
+ graphic += phase2 * 2;
+ }
+ else if (element != EL_SP_INFOTRON)