- el_player = EL_BD_PLAYER;
- el_sand = EL_BD_SAND_1;
- el_wall = EL_BD_WALL_NATIVE;
- el_steelwall = EL_BD_STEELWALL;
- el_exit_closed = EL_BD_EXIT_CLOSED;
+ el_player = EL_BDX_PLAYER;
+ el_sand = EL_BDX_SAND_1;
+ el_wall = EL_BDX_WALL;
+ el_steelwall = EL_BDX_STEELWALL;
+ el_exit_closed = EL_BDX_EXIT_CLOSED;