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added "last played level sets" sub-menu to level set selection screen
[rocksndiamonds.git]
/
src
/
tools.c
diff --git
a/src/tools.c
b/src/tools.c
index 21232c2d335fd51bb1eaf956cc79bccabe9eb92f..099fd59de0c007460883d811c59d2997624745d1 100644
(file)
--- a/
src/tools.c
+++ b/
src/tools.c
@@
-4274,7
+4274,7
@@
void WaitForEventToContinue(void)
#define MAX_REQUEST_LINE_FONT1_LEN 7
#define MAX_REQUEST_LINE_FONT2_LEN 10
#define MAX_REQUEST_LINE_FONT1_LEN 7
#define MAX_REQUEST_LINE_FONT2_LEN 10
-static int RequestHandleEvents(unsigned int req_state)
+static int RequestHandleEvents(unsigned int req_state
, int draw_buffer_game
)
{
boolean game_just_ended = (game_status == GAME_MODE_PLAYING &&
checkGameEnded());
{
boolean game_just_ended = (game_status == GAME_MODE_PLAYING &&
checkGameEnded());
@@
-4303,7
+4303,7
@@
static int RequestHandleEvents(unsigned int req_state)
if (game_just_ended)
{
if (game_just_ended)
{
- SetDrawtoField(draw_buffer_
last
);
+ SetDrawtoField(draw_buffer_
game
);
HandleGameActions();
HandleGameActions();
@@
-4604,6
+4604,7
@@
static int RequestHandleEvents(unsigned int req_state)
static boolean RequestDoor(char *text, unsigned int req_state)
{
static boolean RequestDoor(char *text, unsigned int req_state)
{
+ int draw_buffer_last = GetDrawtoField();
unsigned int old_door_state;
int max_request_line_len = MAX_REQUEST_LINE_FONT1_LEN;
int font_nr = FONT_TEXT_2;
unsigned int old_door_state;
int max_request_line_len = MAX_REQUEST_LINE_FONT1_LEN;
int font_nr = FONT_TEXT_2;
@@
-4745,7
+4746,7
@@
static boolean RequestDoor(char *text, unsigned int req_state)
SetDrawBackgroundMask(REDRAW_FIELD | REDRAW_DOOR_1);
// ---------- handle request buttons ----------
SetDrawBackgroundMask(REDRAW_FIELD | REDRAW_DOOR_1);
// ---------- handle request buttons ----------
- result = RequestHandleEvents(req_state);
+ result = RequestHandleEvents(req_state
, draw_buffer_last
);
UnmapToolButtons();
UnmapToolButtons();
@@
-4786,6
+4787,7
@@
static boolean RequestDoor(char *text, unsigned int req_state)
static boolean RequestEnvelope(char *text, unsigned int req_state)
{
static boolean RequestEnvelope(char *text, unsigned int req_state)
{
+ int draw_buffer_last = GetDrawtoField();
int result;
if (game_status == GAME_MODE_PLAYING)
int result;
if (game_status == GAME_MODE_PLAYING)
@@
-4837,7
+4839,7
@@
static boolean RequestEnvelope(char *text, unsigned int req_state)
SetDrawBackgroundMask(REDRAW_FIELD | REDRAW_DOOR_1);
// ---------- handle request buttons ----------
SetDrawBackgroundMask(REDRAW_FIELD | REDRAW_DOOR_1);
// ---------- handle request buttons ----------
- result = RequestHandleEvents(req_state);
+ result = RequestHandleEvents(req_state
, draw_buffer_last
);
UnmapToolButtons();
UnmapToolButtons();