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changed default audio replay sample rate to 44.1 kHz
[rocksndiamonds.git]
/
src
/
tape.h
diff --git
a/src/tape.h
b/src/tape.h
index 8b375edec55db00f69df8cb5aef264c5e70916e3..df098436fa1b9ea1b8d8d5ae3ed0448272d6a728 100644
(file)
--- a/
src/tape.h
+++ b/
src/tape.h
@@
-223,6
+223,9
@@
struct TapeInfo
// bits to indicate which tape properties are stored in this tape
byte property_bits;
// bits to indicate which tape properties are stored in this tape
byte property_bits;
+ // special game_engine_flags;
+ boolean bd_replay;
+
// visible playfield size when recording this tape (for team mode)
int scr_fieldx;
int scr_fieldy;
// visible playfield size when recording this tape (for team mode)
int scr_fieldx;
int scr_fieldy;
@@
-251,6
+254,7
@@
void DrawCompleteVideoDisplay(void);
void TapeDeactivateDisplayOn(void);
void TapeDeactivateDisplayOff(boolean);
void TapeDeactivateDisplayOn(void);
void TapeDeactivateDisplayOff(boolean);
+void TapeSetDateFromIsoDateString(char *);
void TapeSetDateFromEpochSeconds(time_t);
void TapeSetDateFromNow(void);
void TapeSetDateFromEpochSeconds(time_t);
void TapeSetDateFromNow(void);
@@
-262,7
+266,10
@@
void TapeRecordAction(byte[MAX_TAPE_ACTIONS]);
void TapeTogglePause(boolean);
void TapeStartPlaying(void);
void TapeStopPlaying(void);
void TapeTogglePause(boolean);
void TapeStartPlaying(void);
void TapeStopPlaying(void);
+byte *TapePlayActionExt(boolean);
+byte *TapePlayAction_BD(void);
byte *TapePlayAction(void);
byte *TapePlayAction(void);
+byte *TapeCorrectAction_BD(byte *);
void TapeStop(void);
void TapeStopGame(void);
void TapeStopTape(void);
void TapeStop(void);
void TapeStopGame(void);
void TapeStopTape(void);
@@
-273,6
+280,7
@@
void TapeQuickSave(void);
void TapeQuickLoad(void);
void TapeRestartGame(void);
void TapeReplayAndPauseBeforeEnd(void);
void TapeQuickLoad(void);
void TapeRestartGame(void);
void TapeReplayAndPauseBeforeEnd(void);
+boolean TapeIsPlaying_ReplayBD(void);
boolean hasSolutionTape(void);
boolean InsertSolutionTape(void);
boolean hasSolutionTape(void);
boolean InsertSolutionTape(void);