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added flag to tape files to explicitly mark solution tapes
[rocksndiamonds.git]
/
src
/
tape.h
diff --git
a/src/tape.h
b/src/tape.h
index b418ea33058a111bc78c92618c181bd4e6ef31a0..c4fba44dba2ba2351f33325e100a1a9f8b2838d2 100644
(file)
--- a/
src/tape.h
+++ b/
src/tape.h
@@
-210,6
+210,7
@@
struct TapeInfo
boolean quick_resume;
boolean single_step;
boolean changed;
boolean quick_resume;
boolean single_step;
boolean changed;
+ boolean solved;
boolean player_participates[MAX_PLAYERS];
int num_participating_players;
int centered_player_nr_next;
boolean player_participates[MAX_PLAYERS];
int num_participating_players;
int centered_player_nr_next;
@@
-276,6
+277,7
@@
void TapeReplayAndPauseBeforeEnd(void);
boolean hasSolutionTape(void);
boolean InsertSolutionTape(void);
boolean PlaySolutionTape(void);
boolean hasSolutionTape(void);
boolean InsertSolutionTape(void);
boolean PlaySolutionTape(void);
+boolean PlayScoreTape(int);
void UndoTape(void);
void FixTape_ForceSinglePlayer(void);
void UndoTape(void);
void FixTape_ForceSinglePlayer(void);