-void InsertSolutionTape(void);
-
-void AutoPlayTape(void);
-
-void CreateTapeButtons();
-void FreeTapeButtons();
-void MapTapeEjectButton();
-void MapTapeWarpButton();
-void MapTapeButtons();
-void UnmapTapeButtons();
-void RedrawTapeButtons();
-void RedrawOrRemapTapeButtons();
+
+boolean hasSolutionTape(void);
+boolean InsertSolutionTape(void);
+boolean PlaySolutionTape(void);
+
+void UndoTape(void);
+void FixTape_ForceSinglePlayer(void);
+
+void AutoPlayTapes(void);
+void PatchTapes(void);
+
+void CreateTapeButtons(void);
+void FreeTapeButtons(void);
+void MapTapeEjectButton(void);
+void MapTapeWarpButton(void);
+void MapTapeButtons(void);
+void UnmapTapeButtons(void);
+void RedrawTapeButtons(void);
+void RedrawOrRemapTapeButtons(void);